Tool Devlogs Page 5
We are very greatful for the love and support that this little project management tool is getting. We don't hear very much from those working with TAPE, but whe...
There was no "Tuesday JS" update this week because I got interested in ASCII ART and couldn't find an editor with the functionality I needed, so I decided to ma...
Today marks the first update of Nimble Kick, version 1.0.1. Thanks to everyone for the feedback, ideas, & bugreports so far! I managed to sneak in a few new sug...
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Hi! Guilherme here (the dev) and I'm glad to announce that I just released the version 0.9.5 of the engine! For this release, my focus was on the new Particle S...
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New raylib release! Nine months after latest raylib, here it is a new version. It was supposed to be just a small update but, actually, it's a huge update with...
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Hello! Another stable release update has just been uploaded today, with one highlight in particular: the reworked default male template. Let's talk about it in...
(note the images and gifs used in this post are mostly just test gifs, some of them are from fairly early development of this new build so obviously not represe...
Dragon Riders, We’ve just released a beta of the next version of DragonRuby Game Toolkit. This version has incorporated language features new to mRuby 3.0. We...
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Hello, here a huge release mainly including animated images and key animation. Next releases will complete this one with: Bones animations Trail system Palette...
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Hi Everybody! I just released a new minor Laigter version. It includes some bug fixes for retina displays in MacOS, two basic themes (Classic and DarkBlue), an...
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Godot 3.4 was released a month ago, and it went fairly smoothly! Many thanks to all the contributors who worked on it, including all testers who tried beta and...
5 files — 3.4.1-stable
Hello, Programmer Cats! A new version of ct.js releases, and it brings tons of goodies… Let’s highlight a few: ct.place got a bunch of tracing functions: yo...
It's December 25th... this crazy 2020 is about to finish and finally the holidays gave me some time to put a new version of raylib. It's been 9 months since la...
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This long-due patch release fixes several issues present in Tiled 1.2.0 , so upgrading is recommended! The snapshot builds have been updated as well and minor u...
9 files — 1.2.1, 2018.11.14, 2018.11.13
High/low furniture You can now add 2 distincts types of furniture, so you can represent heavy objects (such as a large wardrobe), as well as smaller ones (such...
2 files — 0.8
While we're busy working on both the upcoming Godot 4.0 and 3.4 releases (with a dev snapshot for 3.4 beta 5 available now), we still cherry-pick important bug...
5 files — 3.3.4-stable
Ct.js now has a Nightly release channel that provides you new releases directly from our repo, daily . This allows you to get the latest features before they ar...
Decently sized update, mostly adding folders for organization as well as reworking some under the hood stuff and made things easier to navigate/touch friendly...
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We have released a massive Orca patch that addresses some issues and also changes the specs a bit. Please update to this first stable release :) If you find any...
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There is now a video tutorial for the Sprytile quick start guide. This is just a basic tutorial, a more advanced guide will come later. If Sprytile is useful to...
Version 0.19 brings some requested features and some unrequested bugfixes! List continuation When typing a list, pressing enter/return will now insert a new lis...
Hi everybody! In this short post i will just show some new features and plugins that hopefully will be included with 1.9. This release will take a bit to be com...
Another update! This one solves serious problems with ct.place, add support for dialog system Yarn, adds better collision editor, and more. Contributions from c...
5 files — 1.1.0
rTexViewer v1.2 released! BIG UPDATE! Looking for a simple and easy-to-use high-performant portable image/textures viewer and pixel formats converter??? Don't l...
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Hi Everybody! I just released a new minor Laigter version. It just includes some bug fixes. Before we dive into changes, let me remind you that Laigter needs y...
https://www.youtube.com/watch?v=P8nceLVWbm0 v.1.9.9 (September 23, 2022) Added: Bones and Skinned Objects! You can now attach bones to a skinned object and have...
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Hello fellow roomies, we want to introduce the latest version of Virtual Cottage to you! Changes: - New music added: Some people from the community approached u...
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The first release version, 1.0.0 is finally here with major changes. Support for Linux, macOS (experimental) and 32 bit Windows Improved UI and user experience...
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✨ New Features Add a tour-guide tag for making tours in ct.IDE. Add an overview guide to the app-menu. Also simplifies the code of app-menu navigation a bit...
5 files — 3.0.0
Pixel FX Designer v1.1.7.0 NEW ADDITIONS - Paths now have an easing option, including the most common easing curves. - New function: Image Contour. You can now...
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Hi! I've finally released version 1.0.0, with the new features i talked about in last devlog. I also updated the screenshots so you can make a more accurate ide...
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Hi everybody! The only news today is that the new brush is available for everybody for free now! Let me remind you that open source tools like laigter need your...
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New Features/Changes: Added initial implementation of ranged weapons (with settings for range, projectile speed, and consumption types for unlimited use, single...
Hi everybody! I'm happy to announce that the new Laigter minor version 1.2.0 is now available for download!!! Before going through the main changes, i want to r...
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NEW FEATURES · Array Export (Work in progress): Exports a .txt file containing an array of arrays. The main array contain a sub-array for each frame of the ani...
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Hello! We have another update to the stable builds today. It might look a bit out of sync considering the previous update released just a little over a week ago...
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The new Juice FX v2.0 beta is now available! Steps to activate the beta version Right click 'Juice FX' on your library Click 'Properties' Go to 'Betas' Select "...
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Recently I've been working very hard on a new version of Dialogue System 2 for all of you to enjoy. This has been quite a challenge because Godot still lacks a...
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Hello! It has been a week since we released the big 0.3.0 update. First of all, we want to thank all of you for the encouraging messages here on itch.io, our Tw...
This is the major update in about 3 months! Volume and stereo support have been added, greatly improving expressiveness. The volume is 16 levels, the stereo is...
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Check out this new guide, "Basic Animation & Scripting", created by community member skumleren! It covers several useful topics: Basic animation of models Inter...
Hi! We released new beta versions of the VR app and companion app. Because they have so many changes, and the current versions are stable for a lot of people, I...
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✨ New Features Bitmap fonts — see new docs on how to use them. These fonts solve issues with blurry pixel art fonts in games, and also provide higher perfor...
5 files — 1.4.0
Hi everyone, we've just set live a new update to Pixelmash (version 1.0.20) that includes some very powerful new features that people have requested. Custom lay...
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I just published this walkthrough for how to open the Electric Zine Maker if you are on macOS, and if the application keeps getting blocked by gatekeeper: http...
With this update I officially take the Electric Zine Maker out of "early beta" and change it to... *drumroll* "a work in progress!" Yay for weird esoteric versi...
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CHANGELOG v1.2.0 - New layer tab which can be used to change layer properties. (Position, scale, angle, etc). - Images can now be pasted from clipboard. - New o...
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A new bugfix update to Doodle Studio is available that adds better support for Unity 2018. The following fixes are included in this release: Saving was broken o...
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This update of the Electric Zine Maker brings two new templates and some bug fixes. The brand new templates are "8 Page Z-Fold" and the "Mini-Booklet"! I'm real...
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REXPaint has a new update, and we're going all the way to 1.50! This release combines all of the cumulative feature request patches released on the forums over...
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