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A jam submission

Seconds Below ZeroView game page

Run, deliver, and don't die (too fast)
Submitted by Naermor, Tick, homealone specifications (@homealone_specs), Satturday, Sergosh, jojobacelestial — 16 hours, 3 minutes before the deadline
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Seconds Below Zero's itch.io page

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Comments

Submitted(+1)

This is overall a well crafted project. I would love to start by highlighting the amazing art of the project and how much effort went into it. The character, UI, and scene looks stunning. Gameplay is a lot of fun too; I did encounter some bugs with the character duplicating and being behind the scene when restarting the game, but with some minor bug fixes, this game will be even greater than it already is. Fantastic job! :)

Developer(+1)

Thank you so much!

Submitted(+1)

It looks really good and the gamefeel is quite juicy ! Really good effort on the UI as well as putting some voice acting ! I agree with amptomp, tweaking a bit the looks of the arrows to make them more distinct from each other would help. Otherwise it's really good !

The game broke twice for me however, I don't think I've done anything particular to cause this, the browser I'm using is Firefox if it helps. If I press Shift to start a new run when broken, the next run is broken too. If I go back to main menu and restart over, everything is back to normal.

It seemed to happen after several runs each time, I'll try to describe the issue as best I can : 

---

Starting a new run, the first jump I do, my character duplicates, I have an additional character jumping out of mine basically. The game started lagging a lot when that happened. I get two characters on screen, I control the original fully, and the duplicate jumps when I jump but doesn't move to the right so he gets left behind quickly.

After gameover, I start from the duplicate character's position and I retain the speed gained from delivering packages of the previous run. Then when the runs ends either by falling into a hole or by running out of time : 

A new run starts and I get this. If I press D the screen still scrolls to the right, and it seems there's still a character present because when there's a hole in the middle of the screen, I get the gameover message from falling into a hole.


I kept on pressing D and was able to go past the boundaries of the level : 


Hope this is enough to help you find what causes this !

Developer(+1)

Wow, thanks for the review and the details! We didn't know about this issue, we'll try to fix that asap :]

Submitted(+1)

absolutely loved the feel and visual style of this, so so cool, felt gReat to play!! i was having quite a bit of trouble with the legibility of up vs down arrows- making them even just a bit more visually distinct could help, cos even after around 20 minutes i still was struggling with it. additionally adding some quick restart button in a game like this where messing up one package/losing momentum at the start kinda ruins the run. but otherwise this was so great, congrats!!

Developer

Thanks for your feedback! That's a good point, we may need to fix the arrows :)

Submitted(+1)

Great art, animation, sound design and gameplay. The controls are fluid and the challenge interesting. I wasn't able to get past getting 5/6 delivered, but I'm not done trying!

Developer(+1)

Glad you like it! Thanks for your review :)