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Undead Islet's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #126 | 3.091 | 3.091 |
| Sound | #415 | 2.576 | 2.576 |
| Music | #451 | 2.697 | 2.697 |
| Overall | #523 | 2.667 | 2.667 |
| Mechanics | #539 | 2.394 | 2.394 |
| Fun | #560 | 2.455 | 2.455 |
| Aesthetics | #614 | 2.515 | 2.515 |
| Theme | #697 | 2.030 | 2.030 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Ship - https://assetstore.unity.com/packages/3d/environments/historic/colonial-ship-70472 Island - https://assetstore.unity.com/packages/3d/environments/landscapes/free-island-collection-104753 Zombie - https://assetstore.unity.com/packages/3d/characters/humanoids/zombie-30232 Water Texture - https://opengameart.org/content/y2k-water-texture Font - https://www.dafont.com/norse.font Particle Effects - https://assetstore.unity.com/packages/vfx/particles/cartoon-fx-remaster-free-109565#content Rain SFX - https://opengameart.org/content/rain-on-window-loop Ship Destroyed - https://opengameart.org/content/battle-at-sea Sword - https://assetstore.unity.com/packages/3d/props/weapons/long-sword-212082 Sword SFX - https://opengameart.org/content/swishes-sound-pack Zombie SFX - https://opengameart.org/content/zombies-sound-pack
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Comments
i think you try to make a too big game so yo cant handle it but nice try and congrats for submmiting
Thank you for playing!
controls / camera get confusing, however great intro and polish
I thought the controls were similar to popular FPS games, I apologize if it ruined your gameplay. Thanks for playing though!
No certainly didn't ruin, didn't mean to make it sound that way. The game is good, just took me a while to get used to controls, however I admit I can't play FPS games (make me feel motion sick) so normally it's strategy games for me! I
Nice game. The intro cutscene was good!
Thank you!
Oh it feels a little bit confusing that you can get upside down! Try limiting the angle rotation of the player when getting the mouse input back.
I thought it was fine to get upside down, I apologize if it ruined your gameplay. Thanks for playing though!