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Tiny God's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #27 | 4.429 | 4.429 |
| Sound | #50 | 3.743 | 3.743 |
| Overall | #99 | 3.771 | 3.771 |
| Music | #127 | 3.571 | 3.571 |
| Story | #143 | 2.914 | 2.914 |
| Mechanics | #175 | 3.343 | 3.343 |
| Fun | #190 | 3.457 | 3.457 |
| Aesthetics | #335 | 3.400 | 3.400 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
2
Did you use any existing assets? If so, list them below.
Environment Pack: Free Forest Sample by Supercyan, Free Fire VFX - URP by Vefects, Stylized Lava materials by Rob luo, Free Quick Effects Vol. 1 by Gabriel Aguiar Prod, Basic RPG Icons by PONETI, GameDev Essential Kit - Capsule [Free Edition]
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Comments
Fun game, great job!
Thank you very much!
Nice game idea. Good job in making it!
Thanks for playing and for the review.
Good job! Thanks for playing.
Why did it collapse? I thought everything was going great!
I did lightning one person just to see what would happen... did that destroy civilization?
Other than that, a neat idea. Very simple though. I didn't use the fire ability since it sounded entirely counter-intuitive to the goal of the game. So I thought, perhaps, it was a test of the player to see how long they were willing to play a nice god. But then it went kaput anyway.
Hi! Your civilization collapsed because they had run out of food for quite some time. You have to keep an eye on the food and happiness levels.
In the beginning the game is rolling if you just keep watering the farms. But, the people keep reproducing until the food production cannot keep up with the food consumption and eventually the happiness levels will drop. It is then, your task to make the tough decision to sacrifice some of the population so that the rest can survive.
In any case thank you very much for playing!
Ah, I wasn't watching the food counter at all. I figured if I spent all my time watering the crops it would be enough to sustain them, especially when they had so many fields close enough to each other that I could hit two to four with one rain shower. That certainly explains the use of the lightning and the fireball! Perhaps I'm not cut out to be a tiny god. :)
It's a really fun game. The music is a bit scary, but overall it's a really good game.
Always loved the god games, great for a prototype, it does feel like im playing water the crops simulator currently but with a bit of work it might turn into something great! Good submission!
Thanks for playing!
Very fun game to play, I tried to scare a bit the inhabitants but it didn't change much, what purpose was intended with the destructive powers ? Otherwise good job !
Thanks! We are glad you enjoyed our game.
The destructive powers have the practical outcome of reducing the population so that a balance between food production and food consumption can be achieved. That is, in addition to the fun of throwing a fireball or a lightning.
Scaring the inhabitants sounds like fun, though. We will consider adding behaviour to the followers in a future update.