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Plenty of Fish's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1422 | 3.463 | 3.463 |
| Creativity | #1473 | 3.585 | 3.585 |
| Presentation | #1488 | 3.573 | 3.573 |
| Enjoyment | #1555 | 3.232 | 3.232 |
Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a play on the fishing game genre where the fish hunt the fishermen instead of the other way around.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice and relaxing game.
Very good presentation. Graphics were very pleasent, music was fitting and all around the aesthetic really added to the casual feeling of the game.
Boid mechanics were very fun to play with. Had a good time trying to find the optimum position to place the mouse to devour a ship without too many casualties and wrestling with the fish to get them to obey my whims!
For improvements, I think the camera positioning needs a bit of adjusting. It felt like when one fish would move far away from the rest, the camera would swing too much towards it, making it hard to see anything in the direction of travel. Perhaps base the position of the camera on the average position, so outlier fish don't skew it as much. Also, the boss is very, very hard, especially when it moves a high speeds. Finally, I think the hitbox on one of the larger boats is too small. My fish kept going inside it.
Overall, I do love a good Boid. And this game had some good ones. Great work and Congratulations to your whole team!
Thanks a lot for the thoughtful review. Will pass the feedback along!
I feel like you've made good enough water effects, but the effectiveness of the fish was invisible at the beginning. The start of the game was so bad I couldn't continue.
All I saw was an arrow toward a boat and the fact that bumping into other boats did nothing.
When there was only water around, it felt like I was barely moving anywhere, but other boats really helped to feel that it was an illusion.
Maybe, a health bar on boats would help against feeling like I shouldn't even try.
Thank you for your thoughtful feedback. Glad you at least gave it a go!
I'll restate that I loved water effects. Simple but effective
Relaxing game, really nice
Glad you liked it!
Really rewarding to get good at destroying boats! The fish were satisfying to watch and made for a relaxing experience. Good job!
Thanks for the feedback.
I really like the idea to play as the fish instead of the fisherman.
Maybe you could've added some more feedback to the boat to indicate that they were damaged/taking damage whenever you touched them, other than that the game played really nicely!
Really impressive that you managed to create all of this in just 48h. Great job!
Thanks for the feedback. It's much appreciated.
Boids? That's smart!
Great experience, gives a feeling of being in the flow.
Thanks for the feedback!
the Boids movement is fun to watch especially when we have a big school of fishes. nice relaxing game, but if I may add a comment, maybe because the mouse is moving the Boids target movement that the movement doesn't feel precise to the mouse position.
Thank you for the feedback!
Fish! It's a fun game, I like controlling the school of fish although I wish it was easier to tell how damaged a boat is. I saved up a lot of fish and then got demolished by the boss lol
love the fish movement
I really like the fish mechanics, and it made it satisfying to destroy boats. I found the boats to be kind of tedious to destroy just because of the sheer amount of health they had.
What a clever idea! Love all the custom assets you've made :D
Hey great minds! Awesome game it was a joy to play.
OMNOMNOMNOM love the sound effects of the fish chomping the boats. Addictive little game.
Amazingly addictive game. I played it for ah hour without stopping. However, the boss is a bit to difficult, because even with the giant fish army I didn't manage to destroy him, it's just a bit to quick.
Very nice group swimming mechanics! The concept overall works together well. Hopefully the fishes don't eat my poor worm in my game haha
Loved it, the fish movement is done really well!
really cool idea, love the music and fish swirling algo
We love the upbeat music and over-the-top sound effects!
We also made a reverse fishing game, in ours you want to get hooked!
https://itch.freezing.top/jam/gmtk-2023/rate/2160107
Neat game. The movement of the school of fish is done so well. The larger boats collision box is smaller than it should be. It looks like it's the size of the small boats. The music, art style, and sound effects mix really well together. Great job!
Thank you for this thoughtful review.
Very fun game, took awhile to figure out how to kill the boats tho
Glad you enjoyed it.