Play Timeout Loop
TimeOut Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1506 | 3.533 | 3.533 |
| Audio | #2836 | 3.000 | 3.000 |
| Creativity | #4964 | 3.000 | 3.000 |
| Narrative | #5588 | 2.000 | 2.000 |
| Artwork | #6742 | 2.267 | 2.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
So You are stuck In a time Loop Where your Goal Is to escape it , each level has a countdown and you need to Finish the level Before the Countdown ends or else You will loop to the beginning Of the level.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
ZaBroz
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Comments
It was fun tossing the cubes around! Failing the last level was really punishing, especially when I had no idea how to open the final EXIT after opening the blue doors in the final room 🤔
But overall I enjoyed 👍
Thank you alottt man , It means a lot
yo i felt like i took acid and enjoyed it
love the character this game has loved the maze aswell very well designed maze!
I dont know what to say , it means a lot :) Thank you
Super fun to play, wish there were more levels!
I cannot describe how much watching you play the game and reading this comments means to me , i really cant , Thank you alooott , I cant thank you enough , It was an honor
With a simple base mechanic you managed to add a lot of content to this game! I really enjoyed the levels involving the boxes physics.
With the unreal engine, I really loved the lighting overall. The visuals are simple but effective, shaping a great overall theme to the game. Loved the box physics as well, although I can't throw it that well haha. One small thing I noticed was that the invisible wall is casted directly above the ceiling, making some interactions a bit unexpected. A suggestion to that would be to either add the invisible wall as an invisible extension to the walls or to make it semi-transparent---so the player knows there is a bound up there. Hopefully I explained this haha my wording is a bit weird.
The game has a fair amount of difficulty but is extremely enjoyable! I wasn't able to get past the final level though.. I didn't have enough time to get 4 balls. However, the amount of new mechanics introduced there is really impressive!
Great job!
😭😭😭😭i dont know what to say 😭😭,I cant thank you enough man , I will cry
I love the explosion effect, it's super satisfying
Thank you a tonnn , means a lot
I felt like I was on a TV show for some reason haha, really fun game, and the end stage really surprised me, very good!
It means aloottt , to me man , I am sooo happy you like it , you made my day :)
I encountered what I think is a bug with the timer. I tried restarting the game but still encounter the bug. I get the game over Again message around the 25s left mark, it's not always the exact same time but around there. In the longer level it ended with over 1min left.
I found the switch explosion very satisfying and funny. I had fun despite the timer thing.
Thank you alottt, so i dont know why the timer bug is still there , i tried to fix it many times and in the final build it seem to be fixed but looks like no , I am so sorry
That's an unfortunate bug to have. I'm sure you would have fixed if you had more time!
Thank you alott , you can beat it , just go to level 5 and try to save as much time as possible and the timer will increase at the end
Okay, as promised, I reviewed this game too! As I was on a Mac, it was a bit painfuly slow (not going to take you points away for that; its not a game intended for Mac) and the right click didnt work, for a lack of a mouse. So I wasn't able to finish the last two levels. Even though I had this issue, I can see that the game felt very polished; grabbing the cubes was really nice and way less clunky than when I tried to design something similar. The game idea was nice, too (the first labyrinth level in particular). A quite unique interpretation of the theme.
Good job :)
Thank you aloooooott it means a tonnnnnn , yo can lower the grpahics in the settings
I enjoyed the variety of puzzles and iterative mechanics. Great work in unreal for such a short amount of time. Keep it up!
Thank youuu aloooott , it means a ton (its my second game )
Consider disabling advanced rendering features like nanite for a smoother experience next time. I liked the box throwing puzzles though. Very cool!
Ok i will learn how to make it like an option , will try , thank you alot for honest response also )I CANT STOP PLAYING YOUR GAME )
Haha I'm so glad you enjoyed! It was super hard to beat the timers in your game on the first try!
I plan on adding a couple more features and songs to my game after the jam rating session is over. Stay tuned!