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Building and Zombies's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2416 | 3.280 | 3.280 |
| Audio | #2836 | 3.000 | 3.000 |
| Narrative | #3067 | 2.520 | 2.520 |
| Artwork | #4116 | 2.960 | 2.960 |
| Creativity | #5352 | 2.920 | 2.920 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player needs to survive through a day–night cycle, by building/gathering resources during the day and surviving zombies during the night. The player can also break the loop, once a certain night count has been reached.
(Optional) Please credit all assets you've used
see description for full credits
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Comments
I like the controls and the snappy attack. It took me a little to understand that to close the mechant panel I had to press E again. I like the style of the artwork and the resource gathering and building mechanics are fun, and a classic. I would have liked to see maybe a mechanic more tied to the theme of jam, but for a jam game it has good depth, and very enjoyable. Nice work!
This is a fantastic example of what you can accomplish when you stay focused on your core idea.
96 hours and you have the foundations of an excellent tower defense game. I hope you keep building this!
Thanks a lot, i'm very glad you liked it!
hit them with the sword!
I think this game is pretty addicting!
Glad you liked the game!
Yeah good job!
By the way, could you also rate my game? Would be really awesome!
This was really nice! The difficulty curve felt pretty well paced and I liked the overall pacing of the game. I found it a little hard at times to hit collect resources with the player's dash sliding me past them but it wasn't a major issue. Great work!
Thanks for liking it!
Great game ! Would be great if you could upgrade the player but in this timespan it's impressive already.
Reached wave 20 😎😎
Thanks a lot, probably the highest record in this gamejam! Also I played your game, very addictive!
Nice game, very entertaining.
Glad you enjoyed it!
Got entertained for a good while, good job :)
Thanks for the feedback! (Your game was one of the best ones I've played so far ngl)
I enjoyed this game quite a bit! You made a lot for how long the jam was, well done!
Thank you!
I like base defense games so I had a good time. At first, game looked hard but once I realized I could plant resources the game got a lot easier. The art and sound were nice. Good job!
I liked your game too, thanks for playing, resources are indeed very helpful!
I exploited all the resources, and so, in the end, I became the last line of defense between the zombies and the house. It was too late when I realized I could plant some seeds and rocks.
P.S.: If I didn't buy something, I couldn't close the merchant menu. Maybe I missed a control.
For closing the marchant menu you can press the same button as the one for opening it, I should probably make it clearer tho, thanks for the feedback tho!
Solid entry! Feels smooth and fun to play. I managed to get to day 9 and the tower died. I ended up not using WASD and just using the move to mouse, I didn't find it really helped to have both. I think maybe SLIGHTLY longer to gather and build might be nice, maybe 45 seconds, but I suppose it does make it more tense light this. All in all very good job!
Thanks for the feedback, glad you liked it overall!
Amazing work! The game is so much fun, the art is really cool, the music is good, and the system of building your base while facing enemies is very good, congratulations. If I could add one thing (I don't know if it's in the game because I haven't gotten very far), it would be to improve the knight's equipment.
Thanks for the feedback! upgrading the knight equipment would have been cool to implement
An overall well rounded and complete game with tutorial and all, some slight bugs that made the game a bit harder to play but not really game breaking, well done!
Glad you liked it!