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A jam submission

Circle ForeverView game page

2d platformer where you try to survive as long as you can on a spinning death wheel
Submitted by IKINGHA — 4 hours, 20 seconds before the deadline
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Circle Forever's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#17473.4623.462
Audio#32782.9232.923
Creativity#34333.3853.385
Artwork#45612.8462.846
Narrative#47842.1542.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A fast-paced 2D platformer where you run endlessly inside a giant rotating wheel

(Optional) Please credit all assets you've used
Game Design & Development: Itay Hazan
Background Assets: AnomalyPixel
Character Template: AnomalyPixel
Music & Mental Support: Imri Seligsohn
Game Idea: Kikijupi Loopi

see ingame/description credits for full credits

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Comments

Submitted

The idea is good not bad, but the difference between the pixel sizes on the sprites it is to big, you can polish that. Anyway good job on your submmission.

Developer

thx, It was my first 2d game after doing only 3d.

Submitted

Wave 8 for me! I think this has potential to be a pretty addictive game! Thanks for sharing :)

Developer

tysm!!

Submitted

This is very impressive for one of your first games! I got to wave 8.

The character felt a little floaty at times. I would like to try this game with a higher movement acceleration, jump force, and gravity, so I can dodge more fluidly.

(+1)

In my experience, the movement being a bit floaty and physics based instead of instant and easy was better. Don't you think the movement being a bit challenging adds to the fun?

Developer

fr fr

Developer

I tried to balance the movement so it wouldn't be too easy. I thought of adding different difficulties but didn't have time

Submitted(+1)

Very cool! I had a lot of fun playing even though it got very difficult. I really like the concept.

The prompt that you can't pause the loop when I tried to pause the loop remindeded me of dreams I had as a kid where I was playing a game and couldn't pause haha. Great :)

Developer

Glad you had fun!

Submitted (1 edit) (+1)

Very fun game!

The game is a little too zoomed in, which makes peaks hard to predict. There's too much bouncing around, so when you reach a peak, you go on to the next one. But the game is addictive, I had a great time with your game!

Developer

Tysm for the feedback!

Submitted

Goddamn you had time for rolling credits :D audio is not bad, sadly no other SFX in the game. Replace the character with a hamster and make it cutesy <3 . The game loop (get it? :D) is quite good

Submitted(+1)

sadly I suck so I got to 8.th wave at most

Developer(+1)

My record is 11💪

Developer (1 edit)

The rolling credits took like 10 minutes. And you're not the first one saying make the character a hamster :) And I had packaging problems in the last day and didn't have time for stuff like SFX. But tysm!

Submitted(+1)

10 minutes, nice you must have some UI skills then :D ahh packaging nightmares are the worst

Developer(+1)

Watched a 5minutes tutorial🤣 and yeah the error was literally "an unknown error"

Submitted(+3)

Nice game! Simple to understand and play. However, I believe the movement could be improved. It feels a little too fast, and it's easy to slide off the edges and sustain unexpected damage. It might be preferable if the movement felt more like controlling a hamster ball, allowing the player to guide the circle more directly. Overall, great job!

Developer(+1)

I tried to make it to feel more fast paced and a bit harder. But thanks!

(+1)

Great game!

Gameplay: Simple to pick up, hard to master. Great arcade flow.
Graphics: Charming aesthetic without overcomplicating. Fits the vibe perfectly.

Perfect as a “just one more try” kind of game.

Wow that music sucks really bad (please give me attention)

Developer (1 edit)

You  literally created the music..