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Bounce Back's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4565 | 2.615 | 2.615 |
| Artwork | #5795 | 2.538 | 2.538 |
| Creativity | #5844 | 2.769 | 2.769 |
| Enjoyment | #6319 | 2.308 | 2.308 |
| Narrative | #8340 | 1.462 | 1.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game's central mechanic is focused on repitition, with upgrades gained between rounds. Also, the player has 4 paddles to control, and the process for switching paddles goes in a loop.
(Optional) Please credit all assets you've used
Asset credits in description, but I made all except the SFX.
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Comments
Nice concept! Luckily I don’t think I got the offset problem a lot of people talked about, but the game is still very hard to play especially when the ball goes towards a corner (it’s practically impossible to predict which one of the 2 nearest paddles to use then). It would have not been that much of an issue if switching paddles was quick and not unidirectional. The way I would have done it personnaly, would be to use the mouse position to choose the paddle you control instead of tab. This way it would be much more dynamic I think. It’s a creative take with good ideas nonetheless, keep it up!
Like many others have said, the paddles were also offset for me. This seems to me like it was a problem of using positions to define screen elements, but not accounting for different screen sizes.
To comment on how I feel about the other parts that I can see in this game: The visuals are simple and serviceable for this simple game. The audio is nice and fitting. The main gameplay mechanics has one weird design to me in that from what I can tell the paddle switch is only control by the Tab key, and it cycles in order with the 4 pads. That to me seems like it's going to be a pain point in the player experience because I will want to change the control to any given pad with just only one key, instead of having to press one key a bunch of times.
Seems like a cool idea but unfortunately, the paddles are offset for some screen sizes I believe.
Paddles seem to be offset from the center 😭
simple but very cool game, a little difficult at first but nice work!
Great idea! Liked it
Neat graphics and an excellent idea, but I got the bottom piddale outside the ball’s bounce zone
This is a very interesting idea and bonus points for giving us a testing area. However, it is implemented in a way that is unplayable, or at least one would have to spend a lot of time to get good. The issue is that after you manage to get the first bounce, the second one will probably be hell (if the ball's direction points at anywhere near any corner), because you spent time moving the first pad into position but then the next one needs to be in the place almost immediately. Or maybe it's just me. But I think you could have spent a bit more time tweaking or trying out alternative controls entirely. For example I would find it enjoyable if the pads were moved into place by mouse click. Or something, I don't know, but this is too hard.
But, very nice graphics, sound, and the basic idea.
very good game i have to switch between many states very good game especially the game has settings system
What an interesting concept! This was really fun to try but I found it very difficult xD I felt like I needed a way to loop backwards as well - but maybe it's just a git gud situation