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Word Looper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1242 | 3.933 | 3.933 |
| Enjoyment | #1506 | 3.533 | 3.533 |
| Narrative | #4571 | 2.200 | 2.200 |
| Audio | #4627 | 2.600 | 2.600 |
| Artwork | #4792 | 2.800 | 2.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Find the words hidden in the loop. Players then trace out interesting loops to solve the puzzle.
(Optional) Please credit all assets you've used
words for endless mode come from Oxford 3000
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Comments
The idea is really creative and the execution is amazing, Cool interpretation of the theme, Amazing job! Keep it up ✨🙌
Wow I really loved this one! It started to get very difficult when you had to got outside the circle and then inside again, but I started to get more and more used to it until I think I became good at it haha. I love that you actually made a daily puzzle, I completed it today and will come again tomorrow. You should totally upload this for mobile, with some improvements and music, but the concept is amazing. Good work!!
Thanks for playing! It's playable on mobile at word-looper.edric.dev! You can select "add to home screen" to get it to run like an app. I started adding some people's suggestions already!
Great idea! Got quite tough for me as non native speaker, but the hint being there was really cool. A lot of content for a jam game, plus a daily puzzle?! Plus everything feels very polished. I'm not big on words game myself but that's very impressive, great work!
Thanks for playing! I'm glad that you got to use hints and still found the game playable!
Cool idea! Pretty fun to play around trying to figure out the anwser. The puzzles were pretty challanging, but managable. And there was a ton of puzzles! Some background music could be nice, but either way a very solid game.
Thanks for playing!
You have a great game concept here. Actually, it feels closer to a full finished game that a jam project! I felt the puzzles got pretty difficult pretty fast but I was still able to solve all I tried with enough patience.
Accidentally hitting the letters is a bit problematic, maybe it could be mitigated with more spacing or making the hitboxes smaller that the visual circle?
So many modes, so many levels! Clean style. Very impressive :)
Thanks for playing! I will almost certainly be adding smaller hitboxes as a settings option
Simple and sleek! Well designed. I thought it was maybe a bit too simple at first but the puzzles quickly became more interesting/tougher to solve. I only played through the first 4 groups.
I think the game could benefit from having the player hold left mouse to trace the letters. Sometimes I would accidentally hit the wrong letter while trying to navigate my cursor to my desired first letter.
Also possibly an option to rotate the board because reading letters upside down is a little tricky (perhaps with the scroll wheel!)
Good entry overall, well done!
User-driven rotation is a cool idea, I hadn't thought of that! Click and drag to trace seemed a bit annoying to me during development, you can basically click on your intended starting letter if you can look past selecting letters on the path there. Thanks for the feedback, and thanks for playing!