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A jam submission

CoilseumView game page

A deckbuilder autobattler with a twist - Made in 96h for GMTK Jam 2025
Submitted by Overhead Games (@overheadgames), Kwad_rat (@Kwad_rat) — 2 hours, 49 minutes before the deadline
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Coilseum's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#5704.1764.176
Narrative#16582.9412.941
Enjoyment#17183.4713.471
Audio#19403.2353.235
Creativity#23353.6473.647

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player builds a loop using cards, which represents a sequence of actions performed by both the heroes and the monsters in this deckbuilder, dungeon crawler, autobattler mashup. !!! KNOWN ISSUE WHEN PLAYING !!! Hovering over the next turn button will prevent you from playing more cards that turn. Only hover the button when you intend to proceed to the next turn! - For a detailed description & rules, please visit the game's main page.

(Optional) What would you like to be called if GMTK features your game?
Overhead Games

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Comments

Submitted(+1)

Another card battling game let's go!! Great work on it, the art is exceptionally on point and I had a lot of fun playing it. It felt unique and if you decide to keep updating it, it be curious to see what you do with it!

Developer

Thank you.

Submitted(+1)

Really nice game! I think it would benefit from a small in-game tutorial but that's understandable considering the jam context. I really like the idea of placing card in a loop with the middle card getting triggered twice, great take on the theme. The art looks really good and the music fits the atmosphere well. Nice work!

Developer(+1)

W have more cards in the doc, so we haven't been able to implement everything, so overall it's very simple version of an idea that was probably a bit to complex for the jam environment.. Still it's good enough to show the intent.

Submitted (1 edit) (+1)

Glad  to see another card game in the jam, especially because they cover different genres. Good job, great artworks on the cards!

Submitted(+1)

Insane Artworks,  i like it, for me its similar to Diablo, maybe you would create a Hack`n Slash game <3   - Great Entry really Polished

Submitted(+1)

Fantastic darkest dungeon style characters!

The idea of autobattler with some control with cards is a good one, but I'm not sure I fully understand it. I didn't understand the order in the loop vs the character, and what's stuff like next hero means. Maybe there were a little too many elements, at least for me, although I did appricate the hover text that explains all the icons

Developer

Probably a bit to much to learn at once and it has no tutorial. A lot to create in a very short time, so we almost run out and it was a miracle Andras finished as much of it as it's now available. We are happy with it as a proof of concept. We may release a version that fixes some stuff later.

Developer(+1)

To simply explain your question, a card means two things:
- what action is performed
- which character performs it

So whenever you have a card targeting the next hero, it's essentially the owner of the next card in the loop, represented by the matching head icons. So it's not just "in what order you want to play your actions", but also "who do you want to take which action from the enemy".

I hope this helps!

Submitted(+1)

nice concept and cool art style, love it!

Submitted(+1)

Very cool game. The art and the sound design were perfect, congrats!!!

Submitted(+1)

The art style is fantasic, really cool concept, i love card games, so this was right up my alley


Keep up the good work

Submitted(+1)

the art is really well made, this game has a lot of potential at a full release

Submitted(+2)

The game is a blast! Thank you for the expirience, i love deck-builders and deck-using combat and the combat in this one is really fresh and interesting, I believe that it could grow to a full-scale game. The art is also superb - animation of warrior is stylish! would love to play the full version!!!

Developer

Let's go!