Play game
while True: move("right")'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3629 | 3.334 | 4.250 |
| Narrative | #4763 | 2.157 | 2.750 |
| Enjoyment | #4900 | 2.648 | 3.375 |
| Artwork | #6871 | 2.255 | 2.875 |
| Audio | #8145 | 1.569 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
game uses python like programming language to interact with for/while loop, even recursion could be used, note that the interpreter is harcoded to support python like language, although it can support list, string , number, (class, dictionary) shall be on future road map
(Optional) Please credit all assets you've used
game uses basic shapes and theme no external asset inpired by thomas was alone
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Comments
very interesting idea! but I couldnt get through the 2nd level because the goal was not clear! thanks for sharing this game with us
hey thanks for playing, aparently there was issue camera wasn’t tracked there will post the updated version soon once dashboard allows.
This was a really cool idea! I've always wanted to see what people could do with gamified programing. Unfortunately after level 3 it took me to a blank scene and i couldn't progress any more
time ran out before submission XD, will submit updated version once jam dashboard allows, thanks for playing.
Aww that is so cute, :D well done solving levels, thanks for playing
that's the most cat pic i have ever seen
Not bad, a bit similar what we did
first off, really cool game mechanic! did you embed something for this? or did you write your own thing cause this is really cool :D though I will say having a not operator would be nice
the window management is also sick
on the second level, it took me a while to notice the readme had changed
the (python like language) was hard coded in C# unity3D
it still can support only basic functionality, such as nested functions, nested list, data types (number, string, list), with operations basic such as == ** >= and or not, bit wise
class and dictionary behaviour hasn;t implemented yet XD. i always wanted to make a game like this, and still its in prototype stage.
and yes window management, line number execution took a while to impleement. :D thanks for checking it out.
would post the nect iteration once upload is available again.
Please let me know if the blue screen after level 3 was intentional or not because I would love to see more interesting programming puzzles.
thanks for checking out, time ran out haha, uploaded build whats done till that point its a prototype, would submit futher build after jam submission allowed.