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A jam submission

BacktrackerView game page

Submitted by TuxWare — 56 minutes, 44 seconds before the deadline
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Backtracker's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#20063.3853.385
Narrative#26892.6152.615
Creativity#27493.5383.538
Artwork#31733.2313.231
Audio#32782.9232.923

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this game, you progress through levels where you have to reach the end and then return to the beginning, i.e., "backtracking", so you "loop" through the level.

(Optional) Please credit all assets you've used
Freedoom - Enemies and bullet puff

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Comments

Submitted

The idea of getting something at the end and going back is really cool in some games, but it’s not really done with a twist here. Nothing changes at the level at all. It’s all pretty… dead. Without the sound and having the blank scenarios and same monsters. A great idea, but not that great of an execution.

(+1)

Very fun, but lowkey hard. 

Job well done!

Submitted (1 edit) (+1)

Clean shooting mechanics, and good levels. I struggled to clear the second level at first due to misunderstanding that the enemies aren't reset when you reach the end, but entirely new enemies are spawned, which is a little counterintuitive and maybe should be explained. However, when I worked this out, I could get through it much more easily. I also liked the backtracking mechanic, doing the level once both ways is a neat idea.

Submitted(+1)

we all know the insparation nice game ans accurate movment

Submitted(+1)

Nice game, I can very clearly see the doom part of it. Could definitely use audio, and the homing attack enemies we're a bit too difficult to deal with when there were other enemies. I also think the game should have started with the melee enemies, instead of the shooting ones.
If the game has more time to develop, it can definitely turn out great!

Developer(+1)

i coudnt add audio as i was running out of time and it was better idea to add the final level

Submitted

Game is interesting, didn't know that GZdoom existed. would have liked to have some kind of crosshair to aim.

level design wise, while the concept is cool, I would have wished for more interesting layouts that felt less linear, so that way when you backtrack is not only to get into the exit but to explore more of the level. regardless pretty cool  game.

Developer

i mean the idea was to have different combat scenarios when you're going forwards and backwards through the levels