AtumTheCreator said he got to wave 23, but I don't believe him. Comment below if you beat him!


This game was made in 72 hours for the Indieformer Patch Notes game jam.

THEME:

Typically, it's considered player error to be hit by enemy projectiles. In this game, it's considered a feature.

HOW TO PLAY: 

This game features a tutorial that we highly recommend trying out before you play. If you're eager to get into the action, here's how to play.

Controls:

Press and hold your left mouse to charge a jump. Release to leap across the screen and stick to a wall.

Objective: 

Fling yourself into enemy projectiles to gain energy, increase in size, and protect your lab equipment.

Companion Drone:

Your drone will do the fighting for you. All you got to do is protect your lab equipment from those projectiles. You drone only has a limited amount of energy. Flinging yourself in front of enemy projectiles will you gain more energy.

Upgrades: 

When you destroy an enemy, cogs will appear. Pick up the cogs to buy upgrades between rounds.

Story:

You  play as a professor who has accidentally turned himself into a slime creature. The bad news is your lab defenses are on the fritz. The good news is you have all the powers of a goopy superhero. It's now up to you to protect your lab. 

Assets:

All art and programming done by us.
SFX and music from Zapsplat. 

Team:

AtumTheCreator - Programming, Game Design
Supermutt Games - Art, Game Design

StatusPrototype
PlatformsHTML5
AuthorsSupermuttGames, atumthecreator
Made withUnity
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse

Comments

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Ok, you win

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Wow just look at the art style. its beautiful. i love the mechanics and the innovation. it was new to me and i enjoyed it. i reach wave 24 and i was getting so much hard, i love that difficulty. the sound and musics was so well done. GL <3

You got far! Thank you for the kind words! Appreciate you taking the time to play and leaving a comment.