Game Devlogs Page 4
Updated Infinimoes to version 1.4, Changing the controls to be a bit more friendly under the limitation’s of Pico-8’s inputs. Z opens/closes tile storage X...
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As you can see we have been working here’s a sneak peek of Chapter 1 this is not final and is subject to change...
The Mountain Hut Part 2 "Quantum" is in progress. Coming soon!...
Me complace desir la nueva versión es mejor, Quieres jugar este juego es gratis! Escapa de la rutina y juega este juego, no pierdes nada, Enserio no pierdes, g...
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This is my game for the game development class Starting this game, it was pretty easy to understand what was happening since it was only player creation and mov...
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Greetings Fine Huzzes!! I decided this bad boy was such a sugoi idea that it deserved a little rework since the original was kind of underbaked. (That, and I lo...
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Hello everyone, this is the release of Project: Young Spirit 0.1.0. Young Spirit is, or will be, a martial arts adventure game. It is inspired by the old kung f...
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Major Flymageddon Update! This update was focused primarily around meta progression but there are a lot of other things that have been coming along as well. I w...
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Berghütte Teil 2 "Quantum" in progress. Coming soon!...
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Ein Tal in dem die Apokalypse ausgebrochen ist, ein heftiger Schneesturm und eine einsame Berghütte. Teil 1
Realized I broke the settings menu. Changed sound for item collection Added TechCowboy specific splash screen trim some of the silence in music trim sound for '...
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Bug Fixes: -Fixed several typos. -Fixed some outdated quest text. -Reinforcement guards in Broker's hideout will now always aggro on the player when they spawn...
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Been a challenge for sure. The Sega Megadrive/Genesis, with its Motorola 68K was so very easy compared to the c64! But I've engjoyed the process. The C64 was my...
We've been heads-down since the last devlog, and the transformation is visible, but yet in process. This update focuses on the cohesive visual identity we embar...
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Hi Yup, after lots of testing i Changed a lot; What changed Removed boring day phase; Remove boring music mini game; Added exploding zombies; Added spliting int...
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Hey everybody! First of all, I wanna thank you all for all the support you guys gave me. It means so much to me ! Each download, each payment, even each view pu...
Baegwaerk is an Elven region which is divided into the Six Duchies , which form the Baegwaerk Federation . The region has vast forests, volcanic islands, and ol...
Fixed the upgrades not returning to their normal price after each INF, and tweaked a few settings to reduce lag. (The fix may not be 100% as I did not debug pas...
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This is our first devlog post here on Itch. If you're interested in finding out more about the steps we've already taken on our journey, you can find them on St...
We investigated issues with nightmares not pathing correctly. Below are the full hotfix notes. Bugs: - updated build with fixed nightmare pathfinding...
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Hello everyone! I’ve made several updates in this version. We now have a title screen, and some interactive elements display information about themselves. Add...
Expected added functions: 1. Lives - Players will be given 3 lives. If they use all their lives, they lose. 2. Main menu screen instead of automatically startin...
Hello everyone! Apologies for the wait, but I was working hard to bring everyone Industrial Evolution Pre-Alpha 1.3. What’s new? I finally added a recipe for...
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Hurra, der Schlitten fährt jetzt wirklich über den Bildschirm! Er ersetzt den langweiligen Ladebalken. Außerdem habe ich in diesem Build ein paar Icons abge...
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New Features Gameplay features Added purchasable world content to the shop, which becomes available for subsequent next world generation runs. Added a reward sc...
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In this update i a couple major things - The Menu button now works on all courses - The platform moves at the same speed in all courses - The game now saves you...
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Hey everyone! We’re excited to bring you another update, and this one is packed with improvements, new features, and plenty of fixes. Here’s the full rundow...
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Hello, Mercs an d Engineers! We just crossed the 2,000 Wishlists mark on Steam! 🎉 For our small team, this is a huge step, thanks to everyone who wishlisted...
Some important objects in the Final Mission were not displayed. They were in their places, but were invisible; that was making it rather difficult to finish the...
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Subbeta 5 introduces: The ability to play Tutorial v1 (a bug with level playback caused the playerspawn to not work) The ability to use the Additive Spring(tast...
I made this project as a kind of spoof gacha with the idea people could submit their characters and I'd add them. BTrain graciously submitted some of his charac...
Hey everyone! 1.2.1 update is out with some improvements and bug fixes. Adjustments/Improvements: In max sensitivity, rotating the crank 180° now moves the pla...
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So it's been a while since I released an update about how my project has been doing. So I decided to at least make this so I don't lose much time on it, or moti...
Greetings, dear followers! I'm excited to share with you the early demo of "Horn of the Warlord." In this version, I've included a short tutorial to help you gr...
A quiet moment before everything goes wrong. A quiet moment before everything goes wrong. Some moments in the game aren’t about action or fear. They’re abou...
New Features -Part 1 of a completely modernized UI, for a more immersive gameplay experience -A new invisible Banana Type which only can be destroyed by expilic...
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It is first beta. 7 units food population saves and guide in manual...
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Mr. John's Ultra Wacky Adventure has been in development for 2 years now! A lot of progress has been made throughout that time! With the release of Alpha 3, let...
Tut mir leid das dieser Patch so lange gedauert hat viele Bugs waren schwer zu fixen. Der Flamethrower Charaktere funktioniert jetzt richtig Man kann jetzt die...
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It’s now an official game. Feedback is welcome to help shape future updates and new content...
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Sistema de Cadena de TV Mejoras en la configuracion Musica Agregada Cambios de balance...
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Slowed down camera movement Removed drones that did not work properly on medium difficulty (they aggroed from super far away and did not even affect the player)...
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Hiya! Merry Xmas everyone!!! So we finally managed to add multi monitor support to Dotami-vrm :) Linux does not make it easy... Changes in this update: - multi...
Hi everyone, The silence in Samantha’s apartment has been broken by something unexpected. We are excited to announce that Part 3 of Samantha's Journey is now...
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CHAKRA HEARTS — EPISODE 2 DEVLOG Family, Performance, and the Question That Wouldn’t Leave Me Alone WELCOME NEW CHARACTERS MERT & DIEGO — CHOSEN FAMILY DI...
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#WinterVNJam...
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Merry Christmas, achu!... what cold...
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