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Game Postmortems Page 2

🎉 My First Game is Out!
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Postmortem
Hey everyone! I’m super excited to share my very first indie game: 🕹️ Satan’s House This project was a huge learning experience for me – full of chal...
Vp25.09.1
Postmortem
- Added lighting to various elements, including the Insectimorphs' eyes, to make them more visible. - Insects won't spot the player if they're off-screen, but w...
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lesbimonster teethfest dev notes
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cross-posted from my website : it was a submission for a class. i remember googling the sweetgrass braid so i could draw the logo rather than draw individual sp...
songs and flowers dev notes
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cross-posted from my website : it's probably obvious to anyone who knows me, but i made noct and carol to suit my own tastes. i love boys who can look good in a...
The v0.4.3 Release- What Went Wrong
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I had such confidence submitting the latest build of Planets For Sale to Demo Day 64, I really did. Thanks to rodbotic, the sole playtester of that accursed bui...
2 files
Give my game a second chance!
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Give my game a second chance! Hi, for the past couple of days my game has been getting 0–1 views and zero downloads. I recently released a prototype we’d be...
Curse of Strahd Adventure Report XIII - The Wizard of Wines
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 13: The Wizard of Wines Blood drips from Davian Martikov’s mouth in thin, black ropes. He spits iron and v...
Curse of Strahd Adventure Report XII- Trial by Combat
Postmortem
One of Us Will Die: Curse of Strahd Adventure Report 12: Trial by Combat Addy dreams in paper and ink. A boy of five—Strahd before the storms—swings a woode...
GameJolt page.
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The game page is now available on GameJolt!!! (Stay tuned, demo soon)...
Addressing the "Pills Bug"
Postmortem
The Pill Problem Hello everyone, this post is addressed to those who seem to be encountering a particular bug when playing Silent Residence. This specific bug o...
Development News & 1,000+ Demo Downloads!
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Thank You for Over 1,000 Demo Downloads! I never believed my novel would be seen by so many, let alone reach over 1,000 downloads in just one week ... Seeing so...
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Curse of Strahd Adventure Report XI - Argynvostholt
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 11: Argynvostholt The hall groans with ghosts. Stone vaults choke on banners that have not stirred in a cent...
Devlog#4: GUI and music for A cup of eternity
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Welcome to the fourth devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
Developer Commentary for Mona and the Witch's Hat
Postmortem
Hi there, The developer commentary for Mona and the Witch's Hat is now available! You can watch it below:...
Developer Commentary for Mona and the Witch's Hat
Postmortem
Hi there, The developer commentary for Mona and the Witch's Hat is now available! You can watch it below:...
Liquidation Day is Now Free to Download!
Postmortem
We’ve decided to make Liquidation Day completely free to download. Why? Because nothing is stopping you from still supporting us – and donations are the onl...
First game jam - thoughts
Postmortem
Here's some of what we learned along the way: TLDR : Don't take the theme too literally. Good (decent) UI, audio, FX etc matter more than you think. Write down...
My first game is released!
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Postmortem
Hey guys! I just published my first game Neyflux! I know that it can be not good enough, but I promise that next game gonna be better. I have big plans for my f...
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Curse of Strahd Adventure Report X - Escape from Castle Ravenloft
Postmortem
One of Us Will Die Curse of Strahd Adventure Report 10: Escape from Castle Ravenloft The Pillarstone of Ravenloft juts from the earth like a black fang, crowned...
Devlog#3: Staging for A cup of eternity - Staging under limitations
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Welcome to the third devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
Immortal's Pet Postmortem
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I've gotten a couple of people curious about what things looked like during development, stuff that might've been cut out, etc. so I'm gonna sit down and write...
--A Star in the Morning Sky-- [Post Results Devlog]
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Huuuh, wow. Morning Starter actually won. First place too at that. Haaah... I can't believe it, genuinely. There were so many good games with so much soul and e...
Game is now on PC!
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Postmortem
Hello all ! Its Azmol Wasif from CrossDimensionStudio. This is a re-release of the android game called Wings of osiris genesis to windows platform. Its not a pe...
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Curse of Strahd Adventure Report IX - A Dinner to Die For
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One of Us Will Die Curse of Strahd Adventure Report 9: A Dinner to Die For The sisters’ tearful reunion ends with Asha wiping her eyes and straightening her p...
Alone in the Loop: Building a Space Game About Purpose and Silence in 4 Days
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Alone in the Loop: Building a Space Game About Purpose and Silence in 4 Days Four days. That’s all I had. I joined the GMTK Game Jam 2025 with one goal: to cr...
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GMTK Postmortem
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Yet another insane 96 hours of game development in a rush of madness. Having just come out from another relatively big game jam, Shovel Jam 2025, with my entry...
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The new version will be released this month!
Postmortem
Пока вы ждете обновление может посетить наш русскоязычный телеграмм канал. https://t.me/danmond_...
Devlog#2: Character design for A cup of eternity - Designing Fujun aka Sprite 4444-XS
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Welcome to the second devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
2 files
First Devlog
Postmortem
This is my first devlog on Itch.io. Hopefully, it’ll make sense. I want to announce this game and explain some trouble in making it. A game jam for the simple...
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A new spin on this game
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For the Pirate Software - Game Jam 17 I had gotten the idea due to the cool theme to kind of remake this game. Head over to https://itch.freezing.top/jam/pirate/rate...
4 files
One year of the End
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Well, here we are. It's officially been a year since the original release of the end was published and testing started (and since this tiktok situation). Saying...
2 files
​TY FOR 450 FOLLOWERS! :D
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I'd like to thank everyone for 450 followers on itch.io!!! Prince freaky art to show my appreciation: 💙 - spark180...
​TikTok Monetization Just Got More Fun with Big TikTok Animal Race
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If you're serious about TikTok monetization and want a unique way to keep your audience engaged, Big TikTok Animal Race might be your secret weapon. This intera...
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Devlog#1: The making of A cup of eternity - How the story came to be
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Welcome to the first devlog of A cup of eternity , an O2A2 2025 jam visual novel! In these, I plan to cover each week a different aspect of developing for this...
2 files
Happy Birthday, Tower Song!
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Hey y’all, Lucy here! It’s been busy, with playtests for Clockwork Ambrosia kicking off with our first testers, and I’ve got some updates to share with yo...
4 files — 1.1.2.1, 1.1.2.1-demo
Devumentary: ZOMBIE TYPING (Making of video)
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I’ve been wanting to try making a short Devumentary for a while now. Basically, a behind-the-scenes look at how I make games as a solo dev. I just wrapped up...
Post-post-mortem: ambitions too big, wrong tools
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So, the title says it all: something went wrong among the way and the project will never be as planned. First, I chose an engine with ease of use in mind. Thoug...
Implementing Choices Without RenPy's `menu` Syntax
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So, everything begins with this: At the time, the illustration was already finished, and we definitely didn't have time to redraw or redesign everything, so we...
1 YEAR OF MOTH!
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. . . 🌟Happy 1ST Anniversary~! 🌟 On July 19, 2024, the first part of the Mysteries of the House series, The Jester and the Prince , was published on itch...
Curse of Strahd Adventure Report VIII - Tower of Hope
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One of Us Will Die Curse of Strahd Adventure Report 8: Tower of Hope The smell of scorched earth still lingers in the clearing. Smoke curls from the charred tre...
Hi, MZK.
Postmortem
Hello, fellow readers. I have removed Nathan from this project and i will be returning. Expect Updates Soon!! EUS...
游戏介绍界面问题修复
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修复了 游戏介绍界面 的视频无法查看的问题。...
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BAF Postmortem: The Thread That Binds Us
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I feel a little bit weird writing a postmortem for a project we are still actively developing, so I added the ‘BAF’ to make it clear that we’re not abando...
The Stairway: 10 year anniversary and retrospective
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Hello, everyone! Today is the day! Today, July 6th of 2025, is the 10th anniversary of The Stairway ! I just finished writing a long update post for one of my c...
How I got to here...
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The Story So Far… Most of the games I’ve been working on trace back to ideas I had as a wide-eyed kid growing up in the wild and wonderful 80s. Back then, m...
State of things 2025
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State of things 2025 First of all: Thank You all for showing interest in my silly little game! Delta-Gal was made in Unity game engine a while ago by one person...
Thank You! Extra Comic, Sketches, Retrospect, QnA, & Fanart
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Hello! Thank you to everyone for all the positive feedback and support on my first project! I am absolutely honored that over (now) over 1000 people have played...
Final Jam version uploaded!
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It's finally done! The final jam version (ver. 0.9) of Depiction of Pleasure has been uploaded. This build adds back the remaining ending, polished start menu...
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Barter in Blood POSTMORTEM
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How much will you sacrifice? This game was created for Ludum Dare 44 with the theme “Your Life is Currency”. This game was one of my first ever game jam sub...
Curse of Strahd Adventure Report VII - Arrigal
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One of Us Will Die Curse of Strahd Adventure Report 7: Arrigal The Blue Water Inn glows with lamplight and laughter. The air is thick with firewood smoke, roast...
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