A lot of things are really satisfying in this game: music, camera movement, sounds and cute pixel art. I really liked this long path forward. The idea of the game is amazing too, my only catch would be that it is so not intuitive to understand how to pass the blue corridor even if it is the simplest thing. In this game where you have 20 seconds and you have to move forward fast, and the UI telling you so, it took me at least 10 run before realizing how to pass, and I'm sure a lot will give up before understanding which is a bit sad. On the other hand, I enjoyed finishing the game and had no problem to be captivated for more than 10 runs so I really think this game is a hidden gem of this jam. Amazing work !
This game had a cool concept, although it is different it reminded me of old dungeon crawlers. I am not sure why but after the third enemy the eye on top of the screen closed for me and walls turned into blue and the step counter went back to 0 every time so I couldn't finish it. But I really liked the ambience and the soul of the game!
Wow so much polish in this game! The tutorial was incredibly elegant in how clearly it communicated the mechanics and acted as flavour text. I really like how relaxing the music is (I think it's a loop from Trois Gymnopédies but I could be wrong). It contrasts with the strange atmosphere of fighting these monsters. Fantastic job :)
Everything is so smooth and fun to play! I really enjoyed my experience and the controls were straight to the point and amazing to use. Very well done! :)
Comments
A lot of things are really satisfying in this game: music, camera movement, sounds and cute pixel art. I really liked this long path forward. The idea of the game is amazing too, my only catch would be that it is so not intuitive to understand how to pass the blue corridor even if it is the simplest thing. In this game where you have 20 seconds and you have to move forward fast, and the UI telling you so, it took me at least 10 run before realizing how to pass, and I'm sure a lot will give up before understanding which is a bit sad. On the other hand, I enjoyed finishing the game and had no problem to be captivated for more than 10 runs so I really think this game is a hidden gem of this jam. Amazing work !
This game had a cool concept, although it is different it reminded me of old dungeon crawlers. I am not sure why but after the third enemy the eye on top of the screen closed for me and walls turned into blue and the step counter went back to 0 every time so I couldn't finish it. But I really liked the ambience and the soul of the game!
Wow so much polish in this game! The tutorial was incredibly elegant in how clearly it communicated the mechanics and acted as flavour text. I really like how relaxing the music is (I think it's a loop from Trois Gymnopédies but I could be wrong). It contrasts with the strange atmosphere of fighting these monsters. Fantastic job :)
Everything is so smooth and fun to play! I really enjoyed my experience and the controls were straight to the point and amazing to use. Very well done! :)
Love this art style and the way the text transitions
not sure if i ever won (maybe pause things for a second @ game over so our tapping frenzy doesn't skip?), but had a buncha fun :)
Thanks for playing, and yeah, could pause the game a bit after a game over. After 20 steps you win and get the credits :)