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A jam submission

Kobi's Biscuit Heist 2DView game page

Help Kobi -- the bestest boy -- sneak biscuits while avoiding his hoomans
Submitted by creativetherapyco — 5 hours, 28 minutes before the deadline
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Kobi's Biscuit Heist 2D's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#214.2754.275
Enjoyment#564.1184.118
Overall#623.8993.899
Gameplay#1243.7843.784
Visuals#1974.1764.176
Innovation#2413.5693.569
Audio#2873.4713.471

Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The theme is “Risk it for the biscuit” and that’s exactly what the game is about! You play as Kobi the dog, sneaking around the house to eat biscuits from the jar. Each time you finish a jar, you have a choice: risk it by going for another heist, or bank what you’ve earned by going to bed. Push your luck too far and the humans will catch you... but the bigger the risk, the more biscuits you can grab!

What code and assets did you not make from scratch during the jam (if any)?
Sound Effects: Freesound community, Shiden Beats Music, Universfield (Pixabay)

Music: HeatleyBros

All game code, art, animation, and design were made from scratch during the jam.

How many people worked on the game?
1

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Comments

Viewing comments 49 to 30 of 49 · Next page · Last page
Submitted

just wanna say congrats for 62nd place! you were thee first one to comment on my project!

Submitted(+1)

Very charming game, great job!

Submitted(+1)

Very cute game! I thought upgrades stacked on top of each other, so I was a bit surprised when I couldn't use my decoy. Other than that, no complaints. Really cool!

Submitted(+1)

Puppy~~Let me do it for you~~could me~~

Developer

Haha thanks for reminding me of that doggo, and thanks for playing! 🐶🍪

Submitted(+1)

This is a great game, i loved the music and the art was super neat,  the powerupps are a nice addition. Overall super cute and a fantastic game.

Developer

Thank you so much, I’m really glad you enjoyed the music, art, and power ups. That means a lot to hear. I really appreciate you playing and leaving such a kind comment!

Submitted(+1)

Fantastic game - really enjoyed getting past those silly hoomans to get my well-deserved biscuits!

Sound effect for Midnight's blessing was the best :D

Developer(+1)

Thank you so much, I’m glad you enjoyed it! Haha those silly hoomans never learn. Really happy you liked the Midnight’s blessing sound effect too, that was one of my favorite little touches :D 🐈‍⬛ MMEEOW

Submitted(+1)

This was such a fun experience! The art is absolutely adorable. I’d love to see this expanded. Awesome job!

Developer

That makes me so happy to hear! I had a lot of fun putting this together, so it’s awesome knowing you enjoyed it. Expanding on it could be a really fun next step… thanks for the encouragement!

Submitted(+1)

Very cute game, the graphics and UI are cool, the concept works well, the bonus choices are great and make you want to try out the different effects. The further you get, the hotter it gets.
great job !!

Developer(+1)

Thank you so much! 😊 I’m glad you enjoyed the graphics, UI, and the bonus choices. It’s great to hear the concept worked well for you and that you felt the challenge ramp up as you went further. I really appreciate you playing and leaving such a thoughtful comment!💖

Submitted(+1)

Great art and this game fits the theme perfectly!

Developer

Thank you! I’m really glad you enjoyed the art and felt it fit the theme so well :)

Submitted(+1)

Some jammers might remember creativetherapyco from their prior work and this game definitely lives up to the hype. A cute yet challenging game loop keeps you choosing between safety and risk while you gather upgrades. It is nice seeing a leaderboard system in this jam and encouragement to replay the game. I do wish the character controller was more fluid and you had more in the environment to help pull off the heists, like more dynamic NPC pathing or different types of obstacles like a dog door to help you get around tricky choke points. Overall it is a solid game that will win the hearts and minds of jammers everywhere. 

Developer

Wow, 😲 thank you for such an awesome and detailed comment! I’m really happy you enjoyed the game loop, upgrades, and leaderboard. I hear you on the character controller and environment ideas, those would be super fun to add. A dog door for Kobi’s biscuit heists made me laugh, I can totally picture it. Thanks again for playing and for all the encouragement! 😊

Submitted(+1)

Game is very well polished! Love the art, love the stealth mechanic! Enjoyed it a lot, but I believe the leaderboard is not working anymore :( I gotten as far as 10 heists I would assume it's quite far.

Developer

Thank you so much, I’m glad you enjoyed the art and the stealth mechanic! Wow 10 heists is really far, nicely done. The leaderboard only lets you enter your name if you end the heist by going to bed, and it won’t work if a hooman catches you. I’ll double check it though. Really appreciate you playing and sharing your experience :)

Submitted(+1)

Brilliant theme implementation! The idea of showcasing real players as part of the game’s advertising is such a clever and heartwarming touch - absolutely loved it 💖

Gameplay-wise, a few more indicators for enemy range or alert states would really help reinforce the stealth mechanics. Honestly, I ended up playing it more like a chaotic game of tag - GOTTA GO FAST! 😄

As we discussed, making perks feel more impactful through level design or goal-based interactions would elevate the experience. Right now, MORE BISCUITS and Big Bite felt like the only truly viable choices - would love to see more variety and strategic depth there.

Visually, the game is stunning. The cozy, cute art style fits the theme beautifully and adds a ton of charm to the overall experience.

Overall a charming and creative stealth game with standout personality!

PS. this reminds me a little of a game that my friends made some time ago :P
https://pulni.itch.io/sneakerdoodle

Developer

Thank you so much for such a detailed and encouraging comment. I’m really glad the theme implementation and the little touches like showing real players resonated with you. Your feedback on enemy indicators and perks is really valuable, and I agree that making those elements more impactful could add more depth and variety.

I checked out Sneakerdoodle and I was so surprised at the similarities between our games! It was really fun to see that connection.

I truly appreciate you playing and taking the time to share such thoughtful notes, it means a lot to me!

Submitted(+1)

This is a perfect jam game—super addictive, with a leaderboard that makes it really replayable, and so fun (and risky!) to play XD I loved it! (For now, I’m on the leaderboard :D)

Developer(+1)

Thanks a lot! Comments like this make me so happy 😄 Nice work getting on the leaderboard, that’s no small feat 🍪

Submitted(+1)

The artstyle's absolutely adorable!! The gameplay was also very enjoyable, I like how complete the game is, and the fact you can get power-ups every end of round. Definitely something that can be played over and over again! Nice work!!

Developer

Thank you so much, I’m really glad you enjoyed the art style and gameplay! Happy to hear the power ups kept it fun to replay… Kobi never gets tired of going after more biscuits 🍪🐶

Submitted(+1)

Really fun and loved the artstyle! Great job!!!

Developer

Thanks a bunch, really glad you had a good time with it! 

Submitted(+1)

Great game! Nice and cozy love the aestetic! Could use a wider variety of environments and family members to avoid and a continuous power up system! Solid work <3  *this game was live reviewed here:  twitch.tv/gratefulllyivory (will post vod after stream)

Developer(+1)

Thanks so much, I’m really glad you enjoyed the cozy vibe and aesthetic! I appreciate the suggestions about adding more environments, family members, and a continuous power up system... those are great ideas to build on. And it was awesome getting to hang out in the stream while you played, I really enjoyed seeing your reactions in real time. Thanks again for the thoughtful feedback <3  Good luck on getting the high score on the leaderboard if you decide to revisit it - I'm rooting for you :-) 

Submitted

<3 ditto <3

Submitted(+1)

it is so good for the jam, cool idea,  you can continue work on it and make a very good game, good arts, music, and also levels design

Developer

Thank you so much, that really means a lot! I’m glad you enjoyed the art, music, and level design. I’ve been thinking about building on it after the jam, so your comment is really motivating. I really appreciate you playing and sharing your thoughts!

Submitted(+1)

Not sure if the leaderboard works, but pretty cool, very neat artwork! I think with my mashing abilities it gets a bit easy though. 

Developer

Thank you so much! I’m glad you liked the artwork :3 The leaderboard should work, but I’ll double-check after the jam to be sure. Good point about the mashing, I might need to tune that so it feels a bit more balanced. Appreciate you playing and sharing your thoughts!

Submitted(+1)

I love how serious the dog's face looks, but then he has silly paws haha :D. The art and animations are polished. Sounds fitting. The use of line of sight and noise makes this much better than if just one was used. Risking it all is an obvious great fit for the theme, even if it annihilated my run. Easily a replayable mobile game with more art themes and unlockables. Good job!

Developer(+1)

Haha yes, Kobi takes his biscuit missions very seriously, even if his silly little paws give him away 😆 I’m glad you enjoyed the art, animations, and sound, and it’s great to hear the line of sight and noise mechanics came through well. Love the idea of more art themes and unlockables for replayability too. Thanks so much for the thoughtful feedback and kind words!

Submitted(+1)

Cute Game , Loved The Art Style , The Game Would Be a Little More Intense If The Hoomans Speed Was Increased a Litttle More..Great Work :)

Developer

Thank you so much, I’m glad you enjoyed the art style and the game! That’s a great point about the Hoomans’ speed, I think you’re right it would make things feel more intense. I really appreciate the feedback and kind words :)

Viewing comments 49 to 30 of 49 · Next page · Last page