Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Void RushView game page

Mine fast. Upgrade your laser. Win the battle against time.
Submitted by Level Labs — 6 minutes, 11 seconds before the deadline
Add to collection

Play game

Void Rush's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#364.0004.000
Overall#983.8133.813
Enjoyment#1263.9553.955
Theme#1733.8393.839
Innovation#2363.5713.571
Audio#2453.5363.536
Visuals#3283.9733.973

Ranked from 112 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The game embraces the theme by rewarding players who take risky actions. Those who dare to push their luck can reap greater rewards - and if they're quick enough, they might even earn... a biscuit.

What code and assets did you not make from scratch during the jam (if any)?
Own Tools / Template Project (ObjectPools, Primitives, Primitive GameManager, FMOD-Tools, Editor Extentions, GameEvent System, GUI System, Singleton-System) - no game logic related to the game idea included.

How many people worked on the game?
3

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 95 · Previous page · First page
Submitted(+1)

you guys had me saying wow the first time i openend it. Feel is real baby! I loved it! Absolute gem of a game!

Developer

Haha, thanks!

(+1)

Super nice game, I very much enjoyed the nice graphics and the polished sfx. It's definitely challenging but extremely fun ;)

Developer

Thank you (:

Submitted(+1)

I didn't know what to do at first tries, but I managed to understand what to do. I had issues with audio and performance, but besides that the game fits perfectly for the theme. Enjoyable game.

Developer

Thank you for the Support! :) 

Submitted

Took a minute to get it down, but definitely fun.  I tried to keep an "escape tunnel" open for when my battery started going dry.  Still kept getting caught on a corner every now and then. Sometimes it felt like if you didn't have a plan out of the gate, you had no chance of winning.  Not sure what Space does.  Instructions says it "breaks".  I couldn't detect any difference when I hit it.  Wish I could zoom out to see where I needed to go next.

Developer

Thank you so much for the Feedback, appreciate it! 
The Exit-Tunnel is my fav strategy as well :D 
Space slows the vehicle down, but it needs to be held down.  Does that work for you?
We will think about the Zoom-Feature! 
If you want to stay tuned or share your further thoughts about this game Idea, we´d love to say hello on our Discord :)
https://discord.gg/fRUJ9mMg

Submitted

I'll try it again.  Not trying to be that guy, but it's "brakes" for slowing something down.  That's why I wasn't understanding it.  Will try it again and see it that helps.

Submitted(+1)

This is a lot of fun, I haven't made it past the second stop yet though. I will be playing this a lot in the future.

Developer

Thanks for the Support! :)

Submitted(+1)

oh my god, this game are drugs for me, amazing! good job!! :D

Developer(+1)

Hahah :D Glad it catched you tho!
Thank you!

Submitted(+1)

Hi! Very nice game you got here! It's really pleasant to mine - but unfortunately I didn't get the biscuit! :D

I wonder - is the character a mole? Or am I mistaken? He looks like it!

Developer (2 edits) (+1)

Thank you so much!! :)
No worries, you are not alone :D Maybe we went a bit too far with level 3^^´ 

If we keep developing this further, a smoother progression curve is definitely on our list.

Oh, that Character is officially a "Droid Lord"^^´  We did not make this Character - we were simply to overloaded with all the other stuff. You can find him here: https://escape-pixel.itch.io/shadow-series-droid-lord

And if you’d like to share more thoughts, we’d be super happy to hear from you over on our Discord btw :)
https://discord.gg/fRUJ9mMg

Submitted(+1)

Absolutely love this game! The graphics are stunning, the gameplay is addictive and fun! The 3rd comet was the hardest for me, because I kept running short by one xD Great game, congrats! :)

Developer

Thanks a lot for the supportive feedback! I don’t think you’re the only one who feels that way :D 
If we keep developing this further, a smoother progression curve is definitely on our list^^ ...And if you’d like to share more thoughts and be part of this, we’d be super happy to hear from you over on our Discord <3
https://discord.gg/fRUJ9mMg

Submitted(+1)

Great graphics and addictive gameplay, but the controls make the later levels ridiculously hard (or maybe I just suck idk).

Developer

Thank you so much for the honest Feedback! Pretty sure you are not the only one at this point. 
If we work further on this, we definitly  implement a more moderate progression. If you want to give further Feedback, we really would love to hear from you in our Discord! :))
https://discord.gg/fRUJ9mMg

Submitted(+1)

What a fantastic little game! I am so impressed that you were able to produce this in a week! Super fun easy to understand and addictive!

Developer

Thank you so much, appreciate it! 
If you want to stay tuned about this game Idea, we´d love to say hello on our Discord :)
https://discord.gg/fRUJ9mMg

Submitted(+1)

Really really good. Gameplay loop is fast, snappy and quite challenging!

Developer

Thanks for the support! :)
I happily invite you to our Discord if you want to stay tuned! 
https://discord.gg/fRUJ9mMg

Submitted (1 edit) (+1)

I think it's a bit difficult but, that's just me. I think it's enjoyable. I don't really like getting thrown back to beginning before I've fully figured out the last level. otherwise fairly enjoyable. as of writing this I'm only on level 2.

Developer

Thank you so much for the honest Feedback! If we work further on this, we definitly  implement a more moderate progression. If you want to give further Feedback, we really would love to hear from you in our Discord! :))
https://discord.gg/fRUJ9mMg

Submitted(+1)

What the heck this was instantly addicting, lol. Great job!

Developer

Hahah, thanks a lot! :D

Submitted(+1)

This game is fun, the interface is simple, but the scenes and atmosphere are great. However, the game is a bit difficult for me. I finally succeeded once after failing 5 times!

Developer

Thanks for the Feedback. I guess we could leave more space for the learning curve. Did you manage to succeed the whole game? 

Submitted

I cleared the first level! I’ve tried level two a bunch of times, but even after upgrading my weapon, it’s still pretty tough. The time limit feels a little too tight, and the inertia makes the controls pretty challenging. Still, I’m having a lot of fun with it! I’ve added the game to my collection and I’ll definitely be back to try again.

Developer

Whooops - try hitting Space for the breaks! :D 

Submitted

Haha, I gave it 3 more tries. On my last attempt, I maxed out the weapon, but I still didn’t make it. Maybe I should just try to go directly instead of always upgrading my weapon.

Submitted(+1)

Really polished really fun game! I loved zooming through space trying to get more and more upgrades 😅

Developer

Thank you! :))

Submitted(+1)

Bro this game is so fun. the gamble of getting an upgrade or not while zooming through the comet is great

Developer

Thanks for the support! :)

Submitted(+1)

Getting stronger is really satisfying and the audio is surprisingly good. Very hard though

Developer

Thanks for the Feedback! :)

Submitted(+1)

Very nice idea and concept! The upgrade possibilities can expand even more!
Great submission!

Developer(+1)

Thank you very much! :) 

Submitted(+1)

This is surprisingly good! Quick to pick up and fun.

This is my first game jam. Please do rate my game and comment if u can :D https://itch.freezing.top/jam/brackeys-14/rate/3851809

Developer

Thanks!
I´m on it! :) 

(+2)

This is a small, addicting and challenging game.

Love the sounds and the atmosphere!

Developer

Thank you! <3

Viewing comments 20 to 1 of 95 · Previous page · First page