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Game Off is an annual game jam challenging individuals and teams to build a game during the month of November. Use whatever programming languages, game engines, or libraries you like.
This year's theme is WAVES.
wave /weɪv/
Noun
A moving ridge on the surface of a liquid (for example, ocean waves or coffee ripples).
A repeating pattern of motion, energy, or sound (for example, sound waves or radio waves).
A sudden burst or surge (for example, a wave of enemies or a wave of emotion).
A gesture of greeting or farewell.
Verb
To move your hand in greeting or farewell.
To undulate or fluctuate (for example, wheat waving in the wind).
To signal or summon (for example, waving someone through a door).
Adjective
Flowing, wavy, or oscillating (for example, wavy hair).
Acronyms (OK, we made these up)
Wizards Accelerating Velocity Every Sunday
Warriors Against Variable Energy Surges
Whales And Vikings Engaging Submarines
Or make up your own—we love seeing how creative you get with it!
Need inspiration? Here are a few concept ideas
A space shooter where you fly through gravitational waves and wormholes.
A survival game where you build a coastal base and brace for tsunami waves.
A tower defense game where you battle waves of increasingly powerful baddies.
A skateboard game where you ride a sine wave, shredding through peaks and troughs.
A rhythm game where you catch the beat and ride the wave.
A racing game where you drift through vaporwave skylines and a totally tubular synthwave soundtrack.
A physics puzzler where you bounce, reflect, and refract energy waves.
A remake of a class you enjoyed when you were younger resulting in endless waves of nostalgia.
Whatever form your game takes, whether it crashes, ripples, or totally wipes out… we can’t wait to see it.
Create a public repository. Store your source code on GitHub—open-source magic at its finest. Push your game before December 1 at 13:37 PST.
Submit your game on itch.io. Once submitted, you’ll be able to play other entries and cast your votes!
After the submission period ends, participants will vote on each other’s games. Entries will be evaluated in the following categories:
Overall
Gameplay
Graphics
Audio
Innovation
Theme Interpretation
Voting will end on January 8, 2026, at 13:37 PST. After 48 hours to review the ratings, the winners will be revealed on January 10, 2026, at 13:37 PST.
New to game development?
Game jams are a great excuse to build your first game, play with a new game engine, or learn a new language. There are plenty of free, open source and “source available” engines to explore. Here are a few suggestions for some popular languages:
JavaScript: you might be interested in Phaser or Sprig.
Python: check out Pygame or Godot (Godot uses GDScript, which is similar to Python).
Lua: check out LÖVE or Defold or LIKO-12 (especially if you like retro games)!
The Game Off 2025 Community is a great place to ask questions or look for teammates. There’s also a fantastic and friendly community-run Discord server
New to Git or GitHub?
Game Off is the perfect opportunity to check it out (version control pun intended)!
Git Documentation: learn everything about version control and how to get started.
GitHub Help: explore tutorials and FAQs about GitHub.