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A jam submission

LocoLoopView game page

Looping Tower Defense Train !
Submitted by Leonard Plantey, Captain Philippe Useless, Tetsuo! — 3 hours, 3 minutes before the deadline
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LocoLoop's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4303.9823.982
Audio#6633.6733.673
Artwork#13263.8363.836
Creativity#13403.9093.909
Narrative#24222.6912.691

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Its a looping tower defense in an child's room!

(Optional) Please credit all assets you've used
All hand made

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Comments

Viewing comments 20 to 1 of 46 · Previous page · First page
Submitted (1 edit) (+1)

A pretty enjoyable game, I  like that you can increase/decrease the speed of the train without affecting enemies! I went all in on speed for the train haha.

Submitted(+1)

It was a really good game. I liked playing it.

Submitted(+1)

I really liked the cute art style, and the game was a lot of fun to play!

Submitted(+1)

That feeling when you have high firing rate and the gun is spamming the enemies, is oddly satisfying

Submitted(+1)

This game was really fun! I think it will be more fun if the train can hit enemy and cause damage based on the train speed!

Submitted(+2)

I lost on wave 14 :,) . This game was really fun! I enjoyed the speeding up and slowing down mechanic. Had to fight between slowing down for enemies on one side of the map or speeding up for enemies on the other side. Super neat, well done!

Submitted(+1)

Another cute train game ! Very different ideas though

I really love the concept, it add a bit of gameplay during the fight than a traditional towerdefense.

The vibe, the music, the visuals are so nice !

It was super fun, thank you :)

Submitted(+1)

I really liked the tower defense style combined with a moving train! It adds a gameplay layer where you also have to manage the train’s position. Personally, I invested all my upgrades into train speed!

Submitted(+1)

I love the idea and especially the art and the vibes!

Submitted(+2)

How fun, we had the exact same idea, but a completely different vibe to the game! The art is very cute and the game feels very polished, great job!

(+1)

this game really stood out with its art style, loved it

Submitted(+1)

Cute and fun!  This one has potential to grow into a full game, it has a lot of depth. Great job!

Submitted(+1)

That was surprisingly fun and polished for such a short jam! Amazing work! I especially liked that we could adjust the speed of the train, it adds another strategic element to the gameplay instead of just watching and picking upgrades.

Submitted(+1)

This is genuinely such a good game, I really love it. Tower defense is a genre I like a lot and it's really interesting how people apply it in different ways to fit game jam themes. The gameplay is fun and intuitive (The train speed change was a nice touch!) and the art and audio are just really good and mesh together amazingly. Narrative could be improved but the game is still great without it. Awesome work!

Submitted(+1)

Super interesting concept !  I love your theme.

Is changing speed really the most optimized way to play though ? I found myself preferring to keep going full speed. What are you guys' experience ? I won with this strat starting from wave 8, but only with around 700 points.

Developer(+1)

I thiyght adjusting speed can be really life saving sometimes, but usually the difficulty of the game is ok with full spedd ;)
It also depend on turret and upgrades you'll get.
My personnal best : 848 HP with speed adjustement.

Submitted (1 edit) (+2)

Wonderful name! Nice hand drawn graphics, they resemble those nostalgic play rugs.

Submitted(+1)

Good game! I like the art a lot, very clean and childhood-like.

Submitted(+1)

very good work.

Submitted(+2)

so impressive to accomplish this in less than a week! the music, the handdrawn art, creative scores 6/5 stars from me. i loved everything about it. 

Submitted

Nice tower defense game, but a bit repetative

Viewing comments 20 to 1 of 46 · Previous page · First page