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CompSciBenny

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A member registered Jul 20, 2024 · View creator page →

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I appreciate the feedback! Thank you for playing!

I don’t live in Australia, and I can’t go in person. Can I still participate?

Super fun! From the sound to the environment, the game was very intriguing. I liked the lifespan of the cat bodies on the green lakes and the move speed of the cat bodies on the water. Everything felt challenging but fair. I would say maybe add collectibles in the level (like the black fish bones on the cover art) to add another layer (this might have already been the case in later levels, I got stuck on the giant green lake). Amazing job, guys!

Thank you so much!

Thank you for playing! @simi_draws also says thank you!

I got really into this! It was super fun and creative. It may have been too easy... My horse was flying around the track by my third race. Great game!

The art and concept were really creative! This was a unique experience, I only wish I could get past 4 loops. Good work.

I like the concepts and artwork here, but it was definitely very unforgiving on night 1 alone. Maybe if items could be placed on the ground it would be slightly easier, otherwise this was a good experience.

The concept and gameplay style were pretty fun once I figured out what I was doing. I think with some polish (i.e. sound, player feedback, etc.) this could be a great management game! Good work.

Great job on the art! The gameplay style felt a little repetitive. Maybe you can add a few minigames or activities you can do with the hamsters. Good work!

A neat little puzzle game! Awesome for your first jam. Keep making games!

I love retro looking graphics and this really caught my eye! I liked the loop mechanic, it was easy to understand. I'm positive having the player only able to turn counter-clockwise was a design choice, but I guess I wish you could turn clockwise also. Otherwise, great job!

I really liked the art, sound effects, and theme implementation for this game! A couple things, I think the game could use an extra screen when you've run out of hunger for a bit of extra player feedback.  The camera moves a lot, which makes the lasso hard to use. Lastly, I wish it was written somewhere in the tutorial that hitting obstacles sharply increases the hunger bar. Otherwise, a creative and fun game! Nice job!

Very creative! Once I understood what was going on, I was pretty invested. I only wish getting through the first enemy was a little faster. What I learned after this jam was it's sometimes better to push the content of your game closer to the start just to make sure all your players have a chance to experience the whole thing. Of course, this doesn't apply to every game, but that is something that I took away when receiving feedback for my game :) You guys did a fantastic job!

A creative idea, for sure! The floating text was a bit blurry and pixelated so it was hard to read, but I eventually figured out what to do. Pretty fun!

The art and mechanics are unique and mesh with the theme very well! Not a huge puzzle guy, had to skip a few levels. However, when I completed a level, it was satisfying. Nicely done!

Crossword puzzles have never been more interesting haha! A clever twist to an otherwise simple game. I appreciated the hint system, since the game was no cake walk. Great submission!

I appreciate that, thank you!

Thank you for playing! You're right, there is a bit of soft lock potential which I plan on removing after the jam. I appreciate the feedback!

That's what I was going for! Thank you!

Thank you for playing! I agree, a faster pace seems to be the general consensus. I appreciate the feedback!

Thank you! I'll be sure to check your game out.

A creative idea! Sound effects and mechanics were simple and easy to use. Nicely done!

Really cool idea! The echo mechanic was intriguing and definitely gave the player an edge against time. Nice job!

@simi_draws says thank you, thank you, thank you!

Super creative! The timed element really adds a sense of urgency for something as simple as an etchy sketch. The sound effects were also very crunchy and satisfying. Well done!

This was polished from start to finish! Haven't seen much done with music in this jam so far, very creative premise. At first I was a little nervous seeing so many pages in the tutorial, but once I started playing it was easy to understand. Hope to see more games from you in the future!

Thanks so much!

A nice simple game! Theme implementation could have been better. Otherwise, nice job!

Haven't seen many games giving the player control of the camera as a looping device. Very creative, nice job!

Super cool art and game! Bullet hell games are always super fun, even though I'm not great at them. Good job!

Solid game! Always love a platformer!

Thank you!

Pretty fun and that description is hilarious lol! I liked the swing mechanic and the forgiving space you gave the player when touching the crowd. Made it feel more fair. Nice job!

The art is really great! This is a solid game for your first jam. Some advice, I think there should be a penalty for hitting the notes at the wrong time. On my second play, I spammed the keys and got a 3x multiplier and a high score. Otherwise, keep up the good work. Keep making games!

I thought this game was conceptually intriguing and raised a lot of questions. Unfortunately, I had to scout the comments for access to the final entry, but there was definitely an interesting story here. I wish the rhythm game had a penalty sound or some other form of negative feedback. Good work!

The concept was really cool, could have maybe used some more sound effects. The gameplay felt a little limited on what players can do/interact with. Otherwise, good job!

The concept was really cool, could have maybe used some more sound effects. The gameplay felt a little limited on what players can do/interact with. Otherwise, good job!

Love the art style and message. Good job!

Super polished puzzle game! Loved the little sheep noises and the way the rules and mechanics were told gradually. Nicely done!