Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Loop of CommandView game page

An automation puzzle about loops and quiet despair.
Submitted by Jamie Birch || Blood Orange Games (@solar_noir), Kirvolque, Ari ✨ (@WomenVideogames) — 3 hours, 38 minutes before the deadline
Add to collection

Play game

Loop of Command's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#7004.1034.103
Narrative#8093.4103.410
Artwork#8464.0434.043
Enjoyment#9623.7263.726
Audio#20063.2223.222

Ranked from 117 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your robots execute commands in a continuous loop - and you’re trapped in one too.

(Optional) Please credit all assets you've used
See description for full credits.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 66 to 47 of 66 · Next page · Last page
Submitted(+1)

Pretty neat idea :3 I enjoyed it

Submitted(+1)

Pretty cute puzzle game. Well done!

Submitted(+1)

An interesting puzzle game.

There weren’t too many levels, but it still made me think a bit :)
I really liked how new features and mechanics were introduced almost every level.
Good job!

Developer

Thanks! I’m glad the pacing of new mechanics worked for you. I’m testing if I should add more levels and mechanics and make it a full release, so feel free to follow along if you’d like to see more.

Submitted(+1)

great theme interpretation. the level of complexity that develops quite quickly is impressive just with a couple of extra options. i feel like a little extra feedback was needed when getting things right/wrong during the engage phase. otherwise this played really well. humour was great. you are authorised to pat yourself on the back!

Developer

Haha, back-patting authorised and executed ✅
Thanks for the feedback - extra engage-phase clarity is on my list for post-jam fixes.

Submitted(+1)

Fun idea ! I admit I cheated a bit by moving robots mid sequence...

Loved the graphics !

Developer

Mid-sequence robot relocation - the classic jam-time “feature” 😅
Glad you liked the idea and the look!

Submitted(+1)

Very cool game concept! The last level was probably the hardest, but still very fun. I really enjoyed synchronizing those little robots. The only thing I was missing is a button to speed up the game, it would make testing multiple solutions easier.

Developer

Thank you! A speed-up button was in my notes but didn’t make the 4-day cut - it’s high on the post-jam improvements list.

Submitted(+1)

Really fun game! I love puzzle games and this one was especially fun! Amazing job.

Submitted(+1)

Really engaging puzzles with some great visuals. Kept me hooked all the way though and it was a great use of loops.

Submitted(+1)

Nice puzzle game. The game got really interesting with the mechanics it has. Would have loved to play more levels.

Developer

Appreciate it! I’m tempted to make more levels, so feel free to follow if you’d like to see that happen.

Submitted(+1)

This is a great game! Very unique, the visuals are fantastic and the mechanics are unique (cool way to tie puzzle with loop). Awesome job!

Developer

Response recorded. The Compliance Committee is pleased.

Submitted(+1)

Enjoyed playing it. is it intended to change instructions while the loop is engaged ?

Developer(+1)

INSTRUCTION MODIFICATION DURING EXECUTION IS UNSANCTIONED.

Behavior has been logged for analysis.
Corrective action scheduled.

Submitted(+1)

cool game i like the art and puzzles but there is things added for no reason at all like the black and white colores because the color swap can do the same with less space and more clean and i manage to win the game using one robot by draging it in and out so the second robot was for nothing but rather than that i like the game so much and give it 5 stars . also please consider to check my game and give me a feedback

Developer(+1)

Thank you so much for playing!

Dragging during execution (both bots and commands) wasn’t an intended feature , but it’s been a fun discovery for many players 😅.  With just 4 days to build, some things were bound to slip through. Definitely planning to fix that after the jam.

The intended loop is: position your robot(s) -> assign instructions -> engage the conveyor -> observe results.
If the fixed-color commands felt unnecessary, it might be because you were moving things mid-loop. The game’s designed around planning before execution - where each unit goes and what you program into them becomes crucial, especially in the later levels with two robots.

Submitted

will its not that i am trying to be mean i like your game but making more things like that when you dont use them take time that you could give it to more colores or new shapes. over all i really like your game and hop you for the better in next projects

Developer(+1)

No worries at all - I didn’t take it as mean! Just wanted to explain that the paint colors and the flip command are actually different tools. Flip depends on what’s already there, while paint sets a specific state. They might feel similar early on, but later puzzles rely on the difference.

For example, if the item is already white and you use a "Paint White" card, it stays the same. But if you use "Flip," it turns black - and that difference can make or break a solution. And as commands are performed in a loop, you need to chose strategically.

Thanks again for the kind words - really glad you liked it!

Submitted(+1)

Really fun game! Made me think without being insanely challenging for a game jam. Would love to see the idea expanded upon!

Developer(+1)

Acknowledged: moderate challenge, satisfactory engagement.

Expansion request has been routed to Long-Term Productivity Department.
Status: Pending.
You may monitor progress via Unit Jamie on X, Bluesky, or itch.io.
Continued observation encouraged. Compliance appreciated.

(+1)

how are people making these kind of games in 4 days, like these are good game that would be on itch io's page, like popular page alot of good games are underatted

Developer

OVERSEER RESPONSE: FLATTERY INDEX EXCEEDED.
COMMUNITY ATTENTION: UNEXPECTED. DEEPLY APPRECIATED.

UNIT 002 WILL BE PERMITTED AN EXTRA 0.3 SECONDS OF REST.

Thank you for the kind words - and for playing!

Submitted(+1)

This game is really fun and challenging and relaxing.

Submitted(+1)

So much fun! love when the design toolset is so clear for the player and knowing what to expect yet being subverted in fun ways! Congrats.

Developer(+1)

Encouragement received.
Productivity output: temporarily elevated.

Submitted (1 edit) (+1)

I feel a Paper's please or Portal vibe in the way we are managed in this game. Really a well polished game with clever level design ideas.

I've seen that we are a lot to have thought of looping commands with the theme, it's so nice to see everyone's ideas to implement this concept.

Developer(+1)

Paperwork and portals are both valid paths to compliance.

It’s fascinating to observe the many interpretations of the loop - each one a unique creation.

Submitted(+1)

Cute artwork, good puzzler! Well done! :)

Developer

Encouragement received.

Submitted(+1)

I loved the idea! Its simple but well executed, I'd definetly play a full version of this. The art is also lovely.

Developer (1 edit) (+1)

Approval acknowledged.

Expansion request has been routed to Long-Term Productivity Department.
Status: Pending.
You may monitor progress via Unit Jamie on X, Bluesky, or itch.io.
Continued observation encouraged. Compliance appreciated.

Submitted(+1)

Really loved the artwork and the color palette. the amount of polish was great. Congrats!

Also would love your feedback on my little puzzle game too ^^

Developer(+1)

The Overseer has been informed of your kind assessment. You are safe.

Viewing comments 66 to 47 of 66 · Next page · Last page