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El Lazo Loco's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #190 | 4.375 | 4.375 |
| Audio | #345 | 3.875 | 3.875 |
| Narrative | #516 | 3.625 | 3.625 |
| Artwork | #667 | 4.125 | 4.125 |
| Enjoyment | #840 | 3.775 | 3.775 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're fighting in a looping train and have to place items while taking the cycles into account
(Optional) Please credit all assets you've used
"Windmill" (https://skfb.ly/6UrCr) by Ahmed Ishaq Alizai is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
All other 3D models were hand crafted!
(Optional) What would you like to be called if GMTK features your game?
Gogani and DonCaberu, or "The KoolDouds"
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Comments
This is reaaaally cool, fun visuals and story, neat mechanics, and a super cool use of a looping track to plan and improve each round.
Really solid game, super creative!
I was genuinely surprised (in a good way) by the transition from planning the heist to landing inside the train in FPS mode.
The mechanic of moving from seat to seat and hiding is really cool. It took me a bit to understand the purpose of the planning phase, but once it clicked, I found the concept brilliant.
I could totally see myself buying a more polished, full version of this game!
Nice game, little bit hard to grasp the way placement works even after the tutorial. With some polish i think it would be great.
That's a very cool game !
When you learn how to place conviently your partners, it's so satisfaying, but it's pretty tough to learn!
And also it seems really hard to not have a negative score because of the kill malus lol
you can actually grapple the windmill with your lasso to escape whenever you like! we didn't have time to say it in the game unfortunately
Thank you for playing!!