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return./protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #4519 | 2.201 | 3.000 |
| Audio | #5343 | 2.411 | 3.286 |
| Artwork | #5853 | 2.516 | 3.429 |
| Creativity | #7035 | 2.411 | 3.286 |
| Enjoyment | #7486 | 1.992 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
arrayed rooms, and a recursive path
(Optional) Please credit all assets you've used
a metal texture from ambientcg / some audio collaboration with alexander panos
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Comments
Wow and wow I wasn't expecting this implementation of loop. That is such a small idea, but how much fear it gave me. I really like the concept of everything became worse and worse.
The estethics is really nice.
Audio by itself already 10/5
i really loved your game, thank you so so much!!!!
I really appreciate it <333
Artwork good, but a lot of bugs, also a unique idea.
If possible, can you please vote my game and leave a comment too?
nice, I like the concepte and atmosphere is pretty good , this infinite wall fit perfectly. Remind me of portal.
thank youu! deeply inspired by the architecture and atmosphere of portal. really loved your game!
Atmospheric and eerie!
thank u so much mr jerry ardo ;]
It's an interesting concept, but I feel like I need more feedback as the player to understand how I'm impacting the world. Played it for about 20 minutes and all I really feel like I learned is that either path I take modifies the room in the same ways, just changes the side I enter to it from.
thanks for playing and for your feedback :] that is really the main idea behind it ; something i'm still learning is storytelling thru show don't tell, but also not over explaining .. i do just love mysterious media too much
nice job keep up
thanks very much :]