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The Tower's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2442 | 3.273 | 3.273 |
| Artwork | #3021 | 3.273 | 3.273 |
| Audio | #3727 | 2.818 | 2.818 |
| Narrative | #5153 | 2.091 | 2.091 |
| Creativity | #5505 | 2.864 | 2.864 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Once you beat every level, you loop through, adding diffuculty each time.
(Optional) Please credit all assets you've used
see description for full credits
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Comments
its hard and fun.
Nice and hard game, some levels had me stoping after a death and breathing for a couple seconds haha, I really like the idea of the tower shifting.
Great work!!
Cool game. The tower shifting idea was a cool use of the theme and interesting level design!
I like the art style and level design, nicely put together.
Thank you for playing!
Fun game. After the tower shifted, couldn't get past the first jump with the two spikes on each side. Maybe there was a mechanic I was missing?
That section is just a difficult jump. That being said, thanks for playing!
i like your level design, movement gameplay perfectly with it, but visuals so so )
Finally got dev time :D, I really enjoyed the gameplay. Also theres a visual bug when you reset during the death animation that bugs out your sprite.
Wow, very impressive time. Thanks for the bug report! It makes me really happy that you did a speedrun!
supper fun game and I love the controls
Thanks for playing!
Really cool! The game controls very nice and looks good. Quite challenging at times, took me a while but managed to beat it!
It was meant to be difficult, thanks for sticking it out and beating it!
Really polished movements and the controls feel really nice, good job!!
Glad you liked it!
Really charming and fun platformer. I really liked the audio of the guy when he was angry. Plus the pixel graphics and character worked well for this game! Cool, thanks for making it.
Glad you liked it! The angry noise was fun to make.
The sounds on the troll guy were super silly. I found it crazy hard as well, but maybe I'm just bad. I found it super tough with how fast the character dropped and how precise the spikes got towards the end. Great presentation and very well done levels!
Thanks for the feedback on fall speed. It was meant to be pretty difficult, some of the levels toward the end I struggled to beat as well.
Tough games definitely have an appeal, but my thought process is that you want game jam games to be very accessible so everyone can experience all the work you put into your game. Again that's just my opinion, some people love rage games, but that would be my major piece of feedback. I try to always make things easy to beat so people can see all my design very quickly. The levels in your game were super well executed and I wish I could see them all!!
Yeah that makes a on of sense. Next game jam I do I think I'll keep that in mind. Maybe some sort of difficulty setting would be good so that people can chose the experience they want, though might be pretty hard in the scope of a jam. Thank for the advice!
(Composer for Perish Wheel)
I'm personally a big sucker for pixel game art styles. So a big fan of the art style, I found the movement system very unique and cool. And for example when the level ends and the difficulty increases, I found that very cool. Great game, enjoyed it.
Thanks, drawing all the art was really fun
The last level broke me on a different level. haha
Me too, testing it was a pain in the ass.