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A jam submission

LooperoidsView game page

Can you avoid earth's debris?
Submitted by UnrealKazu, BaggerSmurf, AshKetchdem — 1 hour, 30 minutes before the deadline
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Looperoids's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#24753.2633.263
Audio#38532.7892.789
Creativity#46653.0793.079
Artwork#53972.6322.632
Narrative#58511.9471.947

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Asteroids are looping around the gravity wells and the screen itself, the multiplier zone is looping, and the game itself is a loop

(Optional) Please credit all assets you've used
All assets (art, music, SFX) are custom made by us.
Leaderboard backend provided by Talo: https://trytalo.com/

(Optional) What would you like to be called if GMTK features your game?
GEWURST

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted(+1)

Nice game, but It'd be nice if there was in game some tutorial on how to play and what the goal is.  

Submitted(+1)

Fun game! It was nice to play. You did awesome work!

Submitted(+1)

Very pleasing to the eye, nice job!

Submitted(+1)

great work on making everything yourself! You had some great visual indicators, and great features! Loved the near-miss, that encourages risky playstyles!


PS: If I my, as a fellow Godot person, I can recommend sticking your music AudioPlayer in a node, going to properties->autoload, adding it there. Then on the AudioPlayer, connect the signal Audio_finished (or whatever its called) and then just type the code: $AudioPlayer.play() [or self.play() }. This way your music audio will loop constantly, something that is great for such arcade jam games, not making the players having to listen to just the first seconds of your track. Took me months to realise I can do that while taking parts in game jams, again, sorry for intruding, just hope it will help your game experience.

Developer(+1)

Hey thanks for your feedback on our game, glad you enjoyed it. Your feedback is very welcome, however I don't completely understand what you mean, did the music not loop for you?

Submitted

the music track started from 0 each run I played. And because I died fairly often, especially at the start, I got to hear the same tune again and again from the music track. With the autoload that I suggested, the music will keep playing while Im still at the menu, the death screen, playing etc.

Developer(+1)

ah I see, thanks for your reply. Actually the music is supposed to be starting from the start. The intensity of the music changes depending on the choas on screen :) For your suggestion it indeed would make sense to have it autoload! Thanks for your clarification and effort to reply!

Submitted

no worries at all! Congratulations again for such a great implementation!

Submitted(+1)

Very fun game! Its very simple, and easy to understand.

Submitted(+1)

I love the high scores feature! Nice game!

Submitted(+1)

Great idea, good job! I like it a lot.

Submitted(+1)

This was pretty fun, it gets really challenging after some time

Submitted (2 edits) (+1)

I loved this idea! It got hectic as I was trying to stay in the zone. The near-misses add a lot of fun and the sound effects give that nice boost of satisfaction. 

Using a trackpad was tricky; had to stay in one spot to use the shield. I also would have loved to be able to spend my points on upgrades for extra replayability. 

Overall, great job on a well-designed game! 

Submitted(+1)

Absolutely loved this, so tricky, but SO satisfying when things start getting hectic and you start getting back to back near misses! Definitely going to come back and try to improve my score, awesome work!

Submitted(+1)

Good stuff! the loops that launch the meteors into random directions made it a lot more intense

Submitted(+1)

Fun game! The music created a relaxing atmosphere, even while I was stressing to survive.

Submitted(+1)

I love that the shield availability has visual feedback, this is great! Stuff like this is often overlooked

Submitted(+1)

Nice gameplay, I especially liked how the sound cues worked with the general ambience.

Submitted(+1)

Great game!

Submitted(+1)

nice

Submitted(+1)

Pretty fun! That leaderboard is tempting me to spend hours trying to get top 1 lol

Submitted(+1)

Neat little game, I managed to secure a top 10 spot on the leaderboard :D

Submitted(+1)

Very fun!! The risk/reward of staying within the zone to increase you're score is very engaging- I like how effectively you are able to encourage the player to move in a loop without forcing them too- very neat and satisfying! Also really cool you added a high score system- we thought about doing that for our game too, but ran out of time.

I don't know what engine you used, but I did notice that a lot of the sounds would cut each other off- I'm making a lot of assumptions here so this might not be helpful, but a lot of times that happens because in many engines Audio Sources are only able to play one sound at a time, so in order to play multiple sounds at once, you'll need multiple audio sources. Something to look at for future!

Submitted(+1)

Really like the spinning mechanic, nice game!

Viewing comments 25 to 6 of 25 · Next page · Last page