Play game
Loopbound | Jam Version's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #174 | 4.484 | 4.484 |
| Audio | #244 | 3.968 | 3.968 |
| Narrative | #745 | 3.452 | 3.452 |
| Enjoyment | #1150 | 3.645 | 3.645 |
| Creativity | #2058 | 3.710 | 3.710 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is trapped in a loop. His goal is to escape the loop by powering the altar, which corrupts the dungeon
(Optional) Please credit all assets you've used
Music by: https://www.bensound.com/
License code: PFCSHFUQLWXTXJZO
Artist: : FoePound
Music I Use: https://www.bensound.com/free-music-for-videos
License code: X7JPQTPH04P1XBHQ
Artist: : Diffie Bosman
(Optional) What would you like to be called if GMTK features your game?
Rubix&Addin
Leave a comment
Log in with itch.io to leave a comment.





Comments
Fun logic puzzle game, suffers from a bit of lack of playtesting from what I understand, but it's still an enjoyable little puzzle game. I feel the looping is mostly in the narrative, and admittedly the narrative would have worked without the looping as well so might not be the most fitting to the theme, but it is a decently solid game still. It has a bit of a first time experience issue due to the switches that rotate the routers seeming kind of random till you pay very close attention, highlighting what each switch rotates would've made it much clearer. Once you get past the hurdle of learning how the switches work, the line connecting puzzles are definitelly fun. Aesthetically it looks very nice, the glitch effect is very cool, some of the lighting could be adjusted to better highlight the platforms you can stand on but that's minor polish. Was a fairly nice experience to play through!
There were a lot of neat puzzle mechanics to solve through in this game! The dim lighting on stone tiles and the mechanic of powering devices reminds me of the caves and redstone in Minecraft, which is one of my favorite games. Good work with this entry!
Wow pixel art with glow really hits different :O i love it! it felt good, good puzzle!
I enjoyed the puzzles once I actually got the general understanding of them, they are a little hard at first and there is a learning curve for sure, but part of that is maybe because I didnt fully read the description, which is on me !
Really awesome game. Looks great, feels great, and a really fun use of the theme. Everything about this game was seriously awesome. If I had to give any feedback, maybe just a little coyote time with the jumps, but thats really it besides wanting more levels. Great job!!!
loved the gameplay! had fun at solving the puzzles!
it would be cool to check on coyote jump and jump binding as these would make the platformer game experience better!
also freddy fazebear jumpscare lmao
loved the gameplay! had fun at solving the puzzles!
it would be cool to check on coyote jump and jump binding as these would make the platformer game experience better!
also freddy fazebear jumpscare lmao
woaowww the visuals are amazing i am impressed
nice game, but to diffucult for me :)
Very cool, but too dark
Cool puzzle! Also very good visuals and audio for the game.
The puzzles are very good, but I will note that I lingered on the switches for a long time, since rather small sprites change on the screen, and it was difficult to notice when the door/piston opens and where on the screen. I think in such an environment it would be possible to add dust particles flying off the changing object to increase the visibility of the change.
The iterative complication of the same level is done quite well! Well done!
I liked the puzzles, they pretty neat, but please, don't make pixel-perfect jumps and so damn dark levels. Pixel-perfect jumps gain you zero gameplay value, and when player has to walkthrough your level by memory it isn't very good also. Like add a little dim light aura to character, or to mouse, or to both. As well as shader can be centered around character or mouse, so it is very cool and beautiful and glitchy and grim somewhere at screen borders but you still can see shit where you need it.
I wasn't planned to advertise myself but i don't have many other examples - my game is also dark and grim and noire, but players wouldn't see it in total darkness, right? So i added light both to characters and cursor pointer. It didn't hurt nor damaged the tone. You can check it yourself
Also game "Bite Mark!" has two lights an it is platformer like yours can check it out too
Incredible job on the puzzle (perfected the difficulty for the jam). It was just a bit too dark in some places but enjoyed the game overall.
yooo thanks! i should have probably added a brightness slider since i got a lot of complaints about the darkness xD
Great way to set the mood for a creepy game! Fun puzzle mechanics! Glitchyness got to me (the JS not so much)
Thanks for the review! The ending was made last minute so yeah it's not that good xD
The mood you created with the shaders and audio was excellent. I kind of sailed through the puzzles though which I usually struggle with 😅 Thanks for sharing on stream!
Glad you enjoyed the game! The stream was cool. Thanks for playing
I really like the lighting in this game, but sometimes it's a little too dark. The platforming is good but I think it needs work (something like coyote time) to make it less frustrating. And an indicator for interactions with objects also could help.
Thanks for the feedback dude! I knew I should have taken more time creating making the movement xD
really fun little puzzle platformer. visually beautiful, and fun to play through. great work guys!
Thanks for the review!
love love love the atmosphere of the game, and the corruption that slowly takes over the screen!! puzzles were creative too, and i definitely was not jumpscared by that final gem placement... great job :D
Thanks! Glad you liked it
very good puzzles and cool vibe
This is super cool, I love the gameplay and artwork, the puzzles are very creative Good job! be sure to review my game :D