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Dicey mechanics's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #558 | 3.543 | 3.543 |
| Overall | #1718 | 3.143 | 3.143 |
| Creativity | #2242 | 3.057 | 3.057 |
| Presentation | #2709 | 2.829 | 2.829 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, a dice decides what platformer mechanic you have.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Good job for a first submission! It is a hard game and I died a lot in it before I got the hang of the game mechanics. Still for it's simplicity it reminds me of very old console games and there is a certain beauty to them.
nice idea
Fun platforming! Congrats on completing your first jam game
I enjoy the platforming! looks great
I enjoyed the platforming! Challenging but I always had the feeling that failing was my fault. Great work!
Good old precision platforming, nothing beats that! Great level design, reminds me a lot of that one game from "Only one" GMTK Jam where you had multiple characters traverse the same level.
Difficulty felt about right, I managed to collect all 10 dice while crying and complaining just the right amount.
Also, I know you did it for the theme, but there was really no need to give player a random ability, rather then just the next one in the order, especially considering how long the dice roll animation is, but that's a minor issue.
Thank you for the feedback! Yeah, when coming up with the idea and while making the game, for some reason I didn't really think about that, and only really thought about that after I finshed it lol. Also, yeah I remember seeing the game your talking about, and I guess this game is kind of inspired of it, because I was kind of thinking about it while desinging the game!
good game! for a game made in 48h you did a great job here =]
please, come and check mine too!
Good job on this. For a weekend jam game it came out quite well.
You're wrong. This game is not horrible. You should be more proud of this game! It is simple. But absolutely cool!
Woah! This was very well designed! There is so much replayability for a jam game. Incredible work!
Awesome game, I was able to get 9/10 of the dice! I got to play with all the mechanics, I got to the double jump last and I don’t even know if its possible to beat the game with it. The movement is solid, I’d love to be able to use the abilities I already rolled in between playthroughs, maybe thats an idea for when you add a sprite to the character! Good job!
fun platformer great level design and player controller fun abilities and a lot of content, only thing ill say is you had time to put a face on this box
Yeah, I definetly did have enough time, but I'm not really good at art and didn't have an idea of what the art of the character should be, and left it like that. I agree that I definetly should have done something about the character though!
A little hard at times, but I can tell you put a lot of thought into the level design!
Yeah, thank you so much! I didn't really have anyone to playtest the difficulty, so it did come out more difficult than I thought it would!
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Really creative, it reminds me one of the hard game like celeste. I really like the hammer though
This is awesome! Four games in one! Difficulty curve is all over the place, but I love everything about this!
It was challenging but fun! Very fun mechanics!
I couldn't get past the opening section as I couldn't do anything but jump (no double jump/wall jump/or any of the other mechanics from the itch page), so all I can say is that the character controller feels good to play with.
You might have gotten the shovel mechanic, you can bounce on those green things with the shovel
I tried again and I got the double jump, it was fun to play if a bit difficult, some tutorial would help, but I understand you didn't have the time
It was very enjoyable!I really like how the map was made so it could be cleared with all of the abillities. By far the hardest to use was the wall climb, the others were fine. I collected all the collectables unfortunately nothing happened. It could have used some music and maby a player sprite but overall it was cool!
Very good even tho some abilities are kinda hard.
Different powers are well taken in mind to offer better routes.