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A Ball Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #95 | 3.103 | 3.800 |
| Audio | #112 | 2.776 | 3.400 |
| Theme | #116 | 2.939 | 3.600 |
| Graphics | #121 | 2.858 | 3.500 |
| Fun | #129 | 2.613 | 3.200 |
| Overall | #129 | 2.764 | 3.386 |
| Originality | #149 | 2.613 | 3.200 |
| Accessibility | #153 | 2.449 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5 Dev 2
Wildcards Used
Simple Shapes
Game Description
Drive a ball through obstacles to reach the finish line.
How does your game tie into the theme?
As long as you can navigate obstacles, you can avoid chaos.
Source(s)
N/A
Discord Username(s)
fryker
Participation Level (GWJ Only)
5
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Comments
Being unable to recover after you hit a purple surface is insane. Kinda like Flappy Bird level difficulty.
That's the idea, haha.
Thanks for playing!
Amazing job at on-boarding a new player. The game concept was excellent and super well executed. My only complaint being that the game scales in difficulty _very_ quickly. But it's a great idea!
I'm glad you enjoyed the tutorial.
I'm planning to make a couple more levels, so I'll adjust the difficulty accordingly.
Thanks for playing!
That roll of shame when you hit a wall is ice cold! Great use of simple shapes and background music, although the constant sound effect when moving made me have to go on mute after a bit. Great tutorial section to show how to move without words!
Thanks for the compliments. I'll see what I can do with the sound effects so they're not so annoying.
Thanks for playing!
Man that's brutal :D
Thanks for playing!
Really cool! The visuals are really cute. It was a bit hard to get through levels 2 and 3 though. Also liked the background music but it was a bit too quite compared to the soundeffects. And also some optimizations regarding the controls could be made, it's currently not possible to press up and left/right at the same time.
I'll see what I can do with the controls and tweak the sound effects a bit.
Thanks for playing!
The face expressions of the ball and the music had me smiling the whole time. I played in a very safe and slow manner because I couldn't see the walls coming. I suggest having the camera show what's ahead of the player to encourage faster movement. An instant restart button would've been nice too. Good work!
I will improve the camera as soon as possible, thanks for playing!!
Feel like this could be a cool mobile game!
That's very nice, thanks for playing!