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Decor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #21 | 3.565 | 3.929 |
| Gameplay / Fun / Engagement | #29 | 2.658 | 2.929 |
| Overall | #37 | 2.544 | 2.804 |
| Art Style / Visuals | #40 | 2.528 | 2.786 |
| Audio / Sound Design | #50 | 1.426 | 1.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The whole game revolves around being inside one room and decorating it to get points.
Devlog
No
Easter Egg Challenge
Yes
Easter Eggs
If you drag modern art into a trashcan, a message appears.
Game Engine
Unity
Self-made & used stuff
Assets (e.g. free or purchased assets used in the game)
Have you joined a game jam before?
Yes
Roughly how much time did you spend developing? (in hours)
10
Anything else you'd like to share about your game or development process?
I was rushed, and this is a trainwreck. lol
Are you entering the "Best 3D Model Design with UModeler X" optional prize?
No
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Comments
Nice pixel art! it was a bit confusing when the game started to count the points and adding some sound could make the game funnier
A bit confusing, took some time to grasp the gameplay but in the end understandable, would be better with music and hint on the current points calculation to help. I also can place the furniture on the wall, did that to test and funsies XD. Considering this game made in a rush, it still a functional game, good job!
Nice Puzzle room design but hard
I think I'll actually never lost so I'll end it here x)
It took me a while to understand how the game works, but once I was set, the gameplay was really enjoyable.
It's a shame the game has no sound and no juicy elements, it could add so much.
I also noticed you had a few issues working with anchors since the UI is completely broken xD
Adding outlines to the texts would have been very helpful as well, it's hard to read.
The art is nice but I think a way to see the grid you're placing the tiles on would be a great addition.
Nice game overall.
nice art.
white text down left is annoying and their is no audio for place parts and like that make environment feel like dead tbh . but nice idea and cool game play .
gl winning the jam.
An EXTREMELY fun game - and had so many ways to score it was soooo good. The combination mechanic of placing items in tiles and whether they were adjacent was really interesting and defo boosted your game massively.
However, I couldn't hear any sound, which would hugely improve this game. Even something as simple as background music would suffice.
Artwise it felt unpolished, the use of tweens would've improved this - and dont take much effort. I was actually a fan of the font and some individual assets, albeit they don't mesh well with other assets in scene due to simple misplacing or colours.