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I.G.O.R.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art Style / Visuals | #20 | 3.111 | 3.429 |
| Overall | #28 | 2.787 | 3.071 |
| Audio / Sound Design | #28 | 2.593 | 2.857 |
| Theme | #32 | 3.111 | 3.429 |
| Gameplay / Fun / Engagement | #38 | 2.334 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are contained to your lab (room) tasked with constructing bodies from incoming parts
Devlog
No
Easter Egg Challenge
No
Game Engine
Godot
Self-made & used stuff
Homemade Graphics/Art (e.g. models and/or textures)
Assets (e.g. free or purchased assets used in the game)
Have you joined a game jam before?
Yes
Roughly how much time did you spend developing? (in hours)
60
Anything else you'd like to share about your game or development process?
Generative AI was only used to assist with the rope code, everything else was done without AI.
Are you entering the "Best 3D Model Design with UModeler X" optional prize?
No
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Comments
The body parts started floating all over the room xdd, cool game and concept
Cool mechanics! although a thorough tutorial would be better, first couple of tries i don't know where i'm going, by reading the story thoroughly and reading comments below, i finally understood how to play. aside from that this is pretty much a solid game, the art really fit with the story and quite conssitent, the sfx are hitting the spot, the physicsin game with the blood splatter is quite fun as well. Great job!
Nice concept of a game. The robot go were the body ports are coming from and can not com back
Hey there! Pretty cool game with a nice idea. The music fit the theme really well and I loved the art style. The tutorial was also really well done showing the player the controls. I did have a problem trying to figure out how to place the body parts on the table however, which I still don't know if I'm doing correct or not.
But other than that it's a cool game!
Cool game! I like the concept. The music is perfect, the sounds are nice, and it's a nice level of gruesome.
It's a little unforgiving on where you need to stand to place some body parts. Several times it seemed like I should have been able to add the part from where I was and I didn't understand why I couldn't. Also, if more than one object is in the same spot, it was hard to tell which one I would pick up.
It would be nice to have something providing some sense of urgency. I had so many body parts coming my way with no real penalty for them going bad. Maybe slowing that rate would make spoiled parts more impactful. Some reason to not want to keep parts hooked to the machine forever might be nice or maybe make the parts start to spoil again once they're on the table.
Super fun concept, though, and already enjoyable in it's current state!
I felt like the mad scientist picking up body parts, throwing them in the blender and sorting them out. Took me a few moments to realise why I couldnโt place them on the table.
I left the game running for a few minutes, and the number of body parts piled up was crazy. After completing the game, I thought of a cool idea for the future: if you ever take this further, create different monsters with different body parts. I also encountered a bug where the body part can get stuck to the player and orbit around you.
The art style is great, and the music makes you sound like a villain, which is on point.
I had a lot of fun with this game, good job ๐
Cool game! I like the concept and visuals, the way the blood particles go everywhere lol. Vix and me (Messy) LOVED the voice acting in the beginning, helped set the scene and vibes :]
Gameplay is fun too but in the beginning its a bit frustrating because its unclear how to assemble the body on the table. I struggled a bit while all the body parts piled up until by chance I managed to combine the parts. After that it was clear sailing tho >:]
Good job on the game! I hope you guys make more