Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Haha

A topic by raysplaceinspace created 19 days ago Views: 521 Replies: 4
Viewing posts 1 to 5
(2 edits) (+2)

This gamejam kind of made me laugh because I've spent the past 3 years making a game programming language (called Easel). I wish I could do it in 7 days! And make a game at the same time! Good luck to all the contestants!

Submitted

Yes, you can spend years making a language, years making a game.

But you can also scale things down and make a prototype in a few days.

For me, that’s the appeal of this jam. You’re forced to think out of the box and take your own route to make it feasible.

i think most people are in a position like this gegeg. sometimes i forget i can make stuff much faster if i'm not planning on making everything perfect and work together.

That means you have a 3 year head start. :)

The challenge is to design a game and a language that you can make in one weak.

Yes, I'm going for super minimalism. I'll design a language to be easy to parse, a game engine designed to make for less flexible but less complex game code and a fun but simple 2D game. I have 10 hours for this so if I can go from something that looks like lisp to something that looks like pong I'll call it a win.