Submissions open from 2026-01-29 21:42:00 to 2026-02-05 21:42:00
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W A S T E L A N D   J A M         
[ SECOND EDITION ] 
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ABOUT THE JAM

Wasteland Jam 02 is the second entry in the post-apocalyptic jam series. Create a small game, interactive experience, narrative, or experiment inspired by desolate zones, abandoned technology, and hostile environments. Survival is fragile. Meaning is fragmented. The world is no longer safe.

 Curious about first editiom? take a look: https://itch.freezing.top/jam/wasteland-jam-01/entries

DISCORDhttps://discord.gg/KYpkbAH7v

Core mood: WASTELAND / POST-APOCALYPSE.
Collapsed infrastructure, forgotten labs, dust storms, anomalies, broken signals, dying machines.

 

OPTIONAL THEME (affects voting):
TBA

Proper and creative use of one Special Item\Theme grants extra points during voting.


PRIZES: TBA
Details will be revealed before the end of the jam.

WHAT YOU CAN MAKE

  • Terminal-based survival logs
  • Short narrative or exploration games
  • Audio or visual atmospheric experiences
  • Top-down or first-person wasteland prototypes
  • Text adventures or visual novels
  • Experimental formats and hybrids

  • Solo developers and teams allowed.
  • Any engine or framework is accepted.
  • Asset reuse and AI tools are allowed with proper credits.
  • No NSFW or hateful content.
  • Projects must be new or significantly developed during the jam.
  • The post-apocalyptic theme must be clearly present.

JUDGING

Community voting criteria:

  • Atmosphere
  • Art & Visual Identity
  • Sound & Audio Design
  • UI / UX
  • Gameplay or Narrative
  • Special Item Usage

• Is the Special Item mandatory?
No, but it provides a voting bonus.

• Expected length?
Short and focused. Roughly 1–20 minutes.

• Are non-game entries allowed?
Yes. Narrative, audio, and experimental works are welcome.

• Multiple submissions?
No, one entry per participant or team.


Interested in sponsoring this jam? Contact: plasmatorgames@gmail.com


> FINAL TRANSMISSION: The Zone expands. Stay alert. Trust nothing.