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Specterrier's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment (Best Game) | #21 | 3.966 | 3.966 |
| Sound Design | #139 | 3.379 | 3.379 |
| Aesthetics | #149 | 3.897 | 3.897 |
| Creativity | #152 | 3.621 | 3.621 |
| Story | #173 | 2.931 | 2.931 |
| Horror | #476 | 2.069 | 2.069 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Godot
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Comments
This is super cool! Going for a full collecathon level like this is really ambitious, and I love how well it's paid off with all the different bespoke little minigames for the keys. The aesthetic perfectly matches it too, I really felt like I was playing the games I grew up with.
I'm so glad it was able to recreate that feeling for you, that's exactly what I was going for!
This game is one of my favorites in Scream Jam 2025 so far. It took me 20 min or so to get all four keys and finish the game. If you are having difficulty getting to the tower, make sure to hug the wall and then jump. Collecting 90 socks was fun too and finally reaching the top was very rewarding and the eye creature was also interesting but very easy to pass its guard if you time it right. Congratulations on making this game! I am pretty sure this game will win the competition.
Update: I forgot to mention about the bells ( I am sure you will figure it out to get the key!)
Thanks so much for the kind words!
The tower was the first challenge I prototyped; unfortunately, I forgot to go back and adjust the camera override triggers on it later in development when I changed its shape so that might be why it's more difficult than it should be.
Super cool! I love the retro aesthetic and all the puzzles.
the camera could use a little bit of polish but other than that great!
Thanks for playing! Out of curiosity, was it the issue with the camera clipping through terrain or something else with the camera? This is my first time trying a 3rd-person camera so I'm curious which parts need more attention
It works pretty well and doesn't clip through terrain, but some parts of the map seem so narrow that maybe it should clip through what object is blocking and just turn of its renderer. And I think it would look better if the center focus point was the top of the characters head instead of center mass, that way you see more of the map and less of the ground behind you.
Thanks! That makes sense, I did notice in testing that it kept getting caught in the pillars. I'll look into fading objects close to the camera in the future and see if that helps!
Funnily, the camera is supposed to focus above the player's head in its default position but I think I see what's wrong. I have the camera get lower when you zoom out and I intended for the focal point to shift up as it does to see more of the level but I think I accidentally reversed it so the focal point gets lower instead. Thanks for the feedback!
That was super charming and cute. You seriously nailed the nostalgic Halloween feeling with this. I would love to see a full story for a game like this one day. Amazing work!
Thanks for playing! That's my hope as well once I get more practice.
If you like this style of game, I played another submitted to the jam earlier called Sugar Ghouls that's really good.
ooh that looks great too, I’ll have to play it!
Hey all Friends!
I’ve uploaded my new horror game for Scream Jam 2025 👻
Every sound, detail, and moment carries the energy and love I’ve put into it 🎮
I’d truly appreciate if you could give it a try and share your feedback 💫
Every rating and comment inspires me to grow and create even more amazing experiences 💖
Let’s keep this jam full of positive vibes and creativity ⚡
👉 I’ll gladly play and rate your games too with full support 🥰❤🥰❤🥰❤🥰❤🥰❤
Had a lot of fun while playing it! Also really digged the ambiance overall, pretty impresive!
Thanks so much for playing!