This jam is now over. It ran from 2025-12-10 19:00:00 to 2025-12-14 23:59:00. View results
In celebration of the release of GDevelop 5.6, the new 3D editor update, we're encouraging users to squeeze every last drop out of the GDevelop editor by creating a staged scene. The goal is to create something visually impressive and show off what GDevelop can do!
Projects should have eye-catching visuals and be a creative use of the engine. There is no limit to what you can create, and there is no theme. Visual experiences, non-interactive experiences, and games are all eligible for the event. You can get some inspiration from the latest section of this webpage.
The best submissions will be featured in GDevelop’s official presentation videos.
Show us what you can do with GDevelop!
Here are the rules for participating in this event:
Acceptable use of pre-existing content:
- Reuse of UI
- Reuse of private extensions
- Reuse of short snippets of events (Juice effects, for example)
Not acceptable use of pre-existing content:
- Reuse of an existing project with changed art assets
- Reuse of an existing project with minimal changes
- Submission of a project worked on prior to the contest (We can check)
The GDevelop team will review each submission and vote to decide which they find the most visually appealing, and who will be given the following prizes. (Read the FAQ for the shares).
Top judges’ pick will be featured in the end of year video on the GDevelop YouTube channel.
The rewards for this event are:
- Each submission participant: 250 GDevelop credits.
- 1st Place: $100 USD credits for the GDevelop goodies store.
- 2nd Place: $80 USD credits for the GDevelop goodies store.
- 3rd Place: $60 USD credits for the GDevelop goodies store.
All submitted games may be used in marketing material for the GDevelop game engine.
The prizes will be shared in an email with you and all your teammates, then you and your team are responsible for splitting the prize among you. Except for the cash prize, the subscriptions and for the GDevelop credits.
- The cash prize, is sent to one unique person who is the leader of the team (The leader is the person who submitted the game on itch.io). GDevelop doesn't split the cash, it's up to the team to deal with that once the leader receive the transfer.
- If this event offers rewards such as GDevelop subscriptions, the subscriptions will be given to each participant. They can activate their code themselves by following this activation process.
- GDevelop Credits are awarded to all participants based on the GDevelop username they provide when submitting their entry. No credits will be granted if the field is empty or invalid. Credits are awarded once per person.
A teammate is anyone who contributes a significant amount of time or energy to the project and will be listed as an author/contributor on your game page on itch.io, as well as share in the team’s winnings. People who playtest, give advice, supply minimal assets, or otherwise don’t contribute a significant amount of time don’t need to be listed as authors/contributors, but they should still be credited for their work.
This contest has no theme, but here few inspirations:
- Futuristic cityscape with dynamic lighting
- Stylized forest with particle effects and weather systems
- Cartoon-style character performing an epic action scene
- Realistic water simulation with reflections and shaders
Example of previous demo scene from GDevelop 4, with only 3D cubes:
No submissions match your filter