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A jam submission

Dungeon CrushView game page

A knight try to escape the dungeon
Submitted by Ashn Veyl — 8 hours, 26 minutes before the deadline
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Dungeon Crush's itch.io page

Results

CriteriaRankScore*Raw Score
Fun Loop - Was the tiny loop enjoyable?#142.7852.909
Small Scope - Was the game focused on one tiny idea?#153.7433.909
Slice Polish – Did the slice feel tight and intentional?#202.4372.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer

Thanks everyone actually it my first time I enter game jam and finish a game . I know I make so mistakes . But I really happy when us enjoy and give me feedback.

Thanks

Submitted(+1)

This was a very cool concept. I could totally see this as a fast paced dungeon crawler with power ups and health and speedrunners would love it. Good work. I think the movement was a little hard because I couldnt get close to the monsters without running into them sometimes but I really enjoyed the design and it had a nice ending. :) Neat idea.

Submitted(+1)

A fun little game, nice.

HostSubmitted(+1)

The idea was good, but the controls made the game hard to enjoy. Unless you're going for a rage-bait game, you want to give players a warning before bad things happen so they can react.

Thanks for submitting!

Submitted(+1)

You have a great idea here but the gameplay felt too janky, I think mostly it was the odd slow down when you attack and the knight pauses dead, but other stuff keeps moving at normal speed.  On the 3rd dungeon I just ran to the top and kept running into the wall till the dungeon crushed the last enemy.