This feels like it'd be a solid minigame in some other RPG, something that can get some decent depth once you really can start building your own deck. That second step of seeing what your opponent played and making the last decision is interesting, especially since card not played goes back to the hand, you gain plenty of information about your opponents deck that way which is really cool. That's also some very cute characters, love the game over scene too.
Viewing post in LITTLE WITCHES CARD ACADEMY jam comments
Thank you!! Something I did that helped with the rules was making some quick paper cards, throwing them in real card sleeves and getting some irl playtesting to see how the game flowed, would recommend for quickly prototyping card mechanics. Deck building would be very cool... Hoping I can add it sometime post-jam :)