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Hmm ill note that. I've at least tried to make it frame rate independant. It *is* supposed to be fast paced but not too much, is it like this from level 1 for you? And yeah, it is way too chaotic i should have toned that down a bit


Thanks for playing the game! 

(1 edit)

Yeah I think from the first level. You know, it might also be the fact, that many things combined - player moves fast, I try shooting with a gun I did not equipped and just messing around from side to side not being able to stop for a moment to look closer.


Edit: `shared.clock.tick(144)` makes player move faster than `shared.clock.tick(60)` so your game is probably framerate dependent :(