This game definitely has a lot of jankiness (in some ways the post-grace period version feels even jankier than the original version) but there's definitely fun inside of that jankiness! I was able to complete every level in both versions (more or less, bugs got in the way of actually finishing some of them). In some ways, working around the jank felt like a layer of strategy itself, LOL. It does feel a bit slow and unwieldy a lot of the time, but the chill music made it so i didn't really feel impatient about it. I like your take on the theme, and I think you did a good job on the level design (especially in the updated version) and the art.