Took me a minute to figure out the platform mechanic. Overall the game is fun and I like the concept of a robotic character that upgrades itself for the mission ahead.
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Thanks for playing, glad you got it. Guiding the player is probably my top weakness (or maybe overscoping). I had some more mechanics that I didn’t have any time to actually work into the levels, which also would have bolstered the evolution theme, like ledge grab upgrading into riding ziplines. Hopefully there’s more to come.