Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Cool idea with copy of yourself in time.
I didn't see quite clear win condition of the game thou.

I feel like it lacks pacman dynamics, where makes the game interesting by trying to collect everything on the map. Some kind of mini-map or counter of uncollected coins would help :O

(+1)

Thanks for the feedback! The game doesn't have a defined win condition. Instead we decided just to score each game and keep track of high scores instead. It was one of the decisions that the three of us debated quite a bit. Also I like the coin counter/mini-map idea! I wish we had thought of it while we were working on the game! Thanks again for your comment!