Thanks so much for your feedback Ziggy, we was running out of time and cannot complete the game.
Promise will release updates in the future🚀.
This is my first game development, literally the day before the Jam i don't even know how Unity works🤣, was a really nice experience and i think that i have found a new hobby.
We supposed to be 5 but at the end was just my big friend Gio and I.
Gio will be an incredible game designer or art director for sure his ideas are really fresh and interesting. Was incredible to work with him.
The game main mechanic is the "Time Jum", we are trying to create mirror stages, "The Past" and "The Future". When you prest [Tab] you can jump in the time.
The main puzzle tha we was trying to present on this Jam works like this:
1. Yo spawn and see a clive.
2. In the clif there is a Hammer and a Monster patrolling it.
3. If you press [tab] yo can travel to the past but there's just an egg.
4. The main character comments that he can do something with the egg if he cloud have a tool.
5. The goal supposed to be after the Monster, and the monster should eat you if you touch it.
6. So if you Jum into the future again, take the hammer and Jump back, now you will can interact with the Egg.
7.If you interact with the egg you will destroy it with your hammer. After destroy it you will hear a weird VFX_sound.
8. If after this you jumb back into the future yo will notice that the monster is not there anymore. You have beat him wur you
Unfortunately we had not enough time to implement right the dialoges, the loosing and the win conditions.
Thank one more time for your feedback and see you in the next release.