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It was nice, I liked the satisfying sound effects (especially the door opening sound for some reason) , but I think it would really benefit to have more feedback/juiciness! For example swinging the weapon when you press space so you can see the effect of your input, having enemies knockedback, etc.
Here's a great GDC talk that explains juiciness in a very interesting and intuitive way :

Thank you!, its definitely something ive considered but didnt have enough time to add at the end