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Interesting!  Controls take some getting used to, as other people have said.  I also feel like the camera angle doesn't quite allow me to see what's coming up next at times, and together with how wide my turns felt even when I was drifting, the speed boosts almost felt more like a trap than something I would want to get whenever I could.  I also had one weird procedurally generated track where there was a very short, sharp ramp right before the finish line, lol.  The aesthetic's pretty good, and the music works pretty well!

Overall, not bad!

Yeah, I hear you about the boosters. There are definitely times where I actively avoid them instead of aim for them. Definitely something that will be tweaked if I ever make a full release.

Haha, the little ramp at the end happens sometimes. It was surprisingly tricky to get those to align, weirdly enough.

Thanks for playing and the feedback! Really happy that you enjoyed the game :)