Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

of course, sorry I wasn't more specific! the part i struggled with in the beginning was specifically the map - the tasks could be signposted clearer. also, i found that the only way to make the tasks on time was to continuously hold down sprint - so if that's the case, maybe just have sprint be the default movement speed? finally 30 secs for the first day is way too tight imo. the player is just getting their bearings with moving and figuring out what they're supposed to do, what kind of game this is - maybe a minute would be a bit more appropriate?


hope that helps!