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Was an enjoyable incremental game. The layout felt very clean, with cute art and all the upgrades felt well paced to keep that number go big drive. I think some extra sound design could go a long way, especially for an incremental game like this. Some calm bg music could help set the tone, or fill out the silence when you want to take a break from clicking. SFX when you plant/harvest the plants, or buy an upgrade could really help each action feel more rewarding. Had fun solving world hunger, thanks for the cool game :D

Thanks ugkid! We definitely had more plans to create visual and audio feedback for player actions, this is something we will work on after the jam!