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(2 edits)

I did notice that the steering is imprecise when the mouse is close to the bike, but I did not give it more thought because that goes entirely against the intended way to play the game. The whole setting is to force you to go fast (incentivized by refilling the power bar and being able to draw tighter loops) unless you have to dodge things, then you slow down as needed and I didn’t find the need for more precise maneuvering in that case. Regardless, I do appreciate the feedback.

(+1)

That's reasonable, though then I would prefer more incentives for going fast, as opposed to disincentivizing going slow, and maybe a slightly more zoomed out view of the level/shifting the camera based on the direction you're going. Still, good entry, especially for being made in 4 days.

That’s fair. The camera zoom is certainly a common complaint. Thanks for taking the time to follow up :)