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(+1)

Really cool idea, with some good puzzles that got me thinking quite a bit! If I had to give a point of improvement, though, I think the precision required to make some of the jumps is a bit too high - the last level, in particular, took me many attempts to actually beat once I’d figured out the solution, because it was a bit too easy to accidentally fling myself into harm’s way.

That said, this is a really solid idea for a puzzle game, and I’d loved to see it tweaked and refined with more mechanics! Good stuff overall.

(+1)

Thank you! And yes a little forgiveness is in order for the player controller haha. We’re thinking of  pursuing a full release so these things will be fixed!