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The game feel as a whole is very solid, with some issues of clarity. Your mouse gets completely lost in the monochromatic sea, which proved to be a problem as things started to get crazy. It's not really clear when you start spawning new ghosts which makes it hard to strategize around it. And the scrolling to the edges of the screen really hides needed information - it feels like this would work better as a static screen. In terms of being a partial bullet hell that feels good to play though, you got that down pretty well.